void OnTriggerEnter(Collider col) { if (gameObject.tag == "Collectable") { cc.IncrementCount(gameObject); } else if (gameObject.tag == "Place") { cc.AddPlaceToList(gameObject); } if (gameObject.name.Contains("Special Axe")) { cc.SpecialItemColision(gameObject); } else { Destroy(gameObject); } }
void OnTriggerEnter(Collider col) { if (gameObject.name.Contains("Aid Box")) { Debug.Log("You've collected a useful aid box!"); } else if (gameObject.name.Contains("Gem")) { Debug.Log("You've collected a shiny gem!"); } else if (gameObject.name.Contains("Chicken Leg")) { Debug.Log("You've collected a tasty chicken leg!"); } else if (gameObject.name.Contains("PlaceCave")) { Debug.Log("You've discovered the mushroom cave!"); } else if (gameObject.name.Contains("PlacePark")) { Debug.Log("You've discovered the park!"); } else if (gameObject.name.Contains("PlaceGrandTree")) { Debug.Log("You've discovered the grand tree!"); } else if (gameObject.name.Contains("PlaceVillage")) { Debug.Log("You've discovered the village!"); } else if (gameObject.name.Contains("PlaceCamp")) { Debug.Log("You've discovered the camp!"); } cc.IncrementCount(gameObject); Destroy(gameObject); }