コード例 #1
0
 public void Spawn(int numberOfCoins)
 {
     for (int i = 0; i < numberOfCoins; i++)
     {
         direction = new Vector3(Random.Range(-1f, 1f), 1, Random.Range(-1f, 1f));
         print(direction);
         Coin coin = Instantiate(prefabToSpawn, transform.position, transform.rotation).GetComponent <Coin>();
         coin.AddForceOnSpawn(direction * force);
     }
 }