// Use this for initialization void Start() { btnContinute.OnClick += onClick_btnContinute; txtTitle.text = ClsLanguage.doTitleTuyetVoi(); txtContent.text = ClsLanguage.doContentTuyetVoi(); btnContinute.gameObject.transform.GetChild(0).GetComponent <tk2dTextMesh>().text = ClsLanguage.doTitleTuyetVoi(); }
// Use this for initialization void Start() { btnContinute.OnClick += onClick_btnContinute; txtTitle.text = ClsLanguage.doTitleTuyetVoi(); txtContent.text = ClsLanguage.doContentTuyetVoi(); }