コード例 #1
0
ファイル: Rmh_Customise.cs プロジェクト: Vjutal/Game1747
        public Rmh_Customise()
        {
            SaveInMenu        = true;
            SaveOnSceneSwitch = true;

            EnableExpGainedPopup    = true;
            EnableLevelReachedPopup = true;

            PersistGameObjectInfo    = true;
            SaveEnemyStatus          = true;
            SaveGameObjectPosition   = true;
            SaveGameObjectRotation   = true;
            SaveGameObjectDestroyed  = true;
            SaveGameObjectEnabled    = true;
            WorldMapLocations        = new List <WorldArea>();
            GameHasAchievements      = true;
            AchievementUnlockedSound = new AudioContainer();
            LoadingScreen            = new ImageContainer();

            TopDownHeight   = 10;
            TopDownDistance = 10;
            CameraXOffset   = 0;
            CameraYOffset   = 0;
            CameraZOffset   = 0;

            PressBothMouseButtonsToMove = true;
            RotateCameraWithPlayer      = true;
            EnableOrbitPlayer           = true;
            OrbitPlayerOption           = ClickOption.Left;
            EnableClickToRotate         = true;
            ClickToRotateOption         = ClickOption.Right;

            TooltipFollowsCursor = true;
        }
コード例 #2
0
ファイル: Class1.cs プロジェクト: GauravPunNepali/GoodInput
        //Do Click
        public static void Click(ClickOption option)
        {
            switch (option)
            {
            case ClickOption.LeftDown:
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
                break;

            case ClickOption.LeftUp:
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
                break;

            case ClickOption.LeftDownUp:
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
                break;

            case ClickOption.RightDown:
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0);
                break;

            case ClickOption.RightUp:
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0);
                break;

            case ClickOption.RightDownUp:
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0);
                mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0);
                break;
            }
        }