public Rmh_Customise() { SaveInMenu = true; SaveOnSceneSwitch = true; EnableExpGainedPopup = true; EnableLevelReachedPopup = true; PersistGameObjectInfo = true; SaveEnemyStatus = true; SaveGameObjectPosition = true; SaveGameObjectRotation = true; SaveGameObjectDestroyed = true; SaveGameObjectEnabled = true; WorldMapLocations = new List <WorldArea>(); GameHasAchievements = true; AchievementUnlockedSound = new AudioContainer(); LoadingScreen = new ImageContainer(); TopDownHeight = 10; TopDownDistance = 10; CameraXOffset = 0; CameraYOffset = 0; CameraZOffset = 0; PressBothMouseButtonsToMove = true; RotateCameraWithPlayer = true; EnableOrbitPlayer = true; OrbitPlayerOption = ClickOption.Left; EnableClickToRotate = true; ClickToRotateOption = ClickOption.Right; TooltipFollowsCursor = true; }
//Do Click public static void Click(ClickOption option) { switch (option) { case ClickOption.LeftDown: mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); break; case ClickOption.LeftUp: mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); break; case ClickOption.LeftDownUp: mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); break; case ClickOption.RightDown: mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0); break; case ClickOption.RightUp: mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0); break; case ClickOption.RightDownUp: mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0); break; } }