コード例 #1
0
        private void FinishChunkDataReceive()
        {
            if (!InitFromBytes())
            {
                Reset();
            }

            ChunkStateManagerClient stateManager = chunk.stateManager;

            ChunkStateManagerClient.OnGenerateDataOverNetworkDone(stateManager);

            receiveBuffer = null;
            receiveIndex  = 0;
        }
コード例 #2
0
ファイル: ChunkBlocks.cs プロジェクト: TrueLoop/Voxelmetric
        private void FinishChunkDataReceive()
        {
            GenerateContentsFromBytes();

            ChunkStateManagerClient stateManager = (ChunkStateManagerClient)chunk.stateManager;

            ChunkStateManagerClient.OnGenerateDataOverNetworkDone(stateManager);

            receiveBuffer = null;
            receiveIndex  = 0;

            if (debugRecieve)
            {
                Debug.Log("ChunkBlocks.FinishChunkDataReceive (" + Thread.CurrentThread.ManagedThreadId + "): " + chunk.pos);
            }
        }