private void BtnArtist_PointerEntered(object sender, PointerRoutedEventArgs e) { ChooseGame.AnimationColorBtnSoloEntered(pathArtist, (sender as Button), "WriteColor"); }
private void BtnBack_PointerEntered(object sender, PointerRoutedEventArgs e) { ChooseGame.AnimationColorBtnSoloEntered(pathBack, (sender as Button), "ExitColor"); }
private void BtnSearch_PointerEntered(object sender, PointerRoutedEventArgs e) { ChooseGame.AnimationColorBtnSoloEntered(pathSearch, (sender as Button), "SecondaryColor"); }
private void BtnValid_PointerEntered(object sender, PointerRoutedEventArgs e) { ChooseGame.AnimationColorBtnSoloEntered(pathValid, (sender as Button), "LastColor"); }
private void BtnValidTry_PointerEntered(object sender, PointerRoutedEventArgs e) { ChooseGame.AnimationColorBtnSoloEntered(pathSearch, (sender as Button), "ThirdColor"); }