コード例 #1
0
 public void Next()
 {
     if (!nextEnabled)
     {
         return;
     }
     nextPressed = true;
     // if we forgot to start dialog, allow user to advance
     // actually, this should probably throw an error but...
     if (!DialogRunner.Active)
     {
         chimera.nextGameState();
     }
 }
コード例 #2
0
 public void PlayCard()
 {
     chimera.card = card;
     DiscardCard();
     chimera.nextGameState();
 }