void OnEnable() { gold = false; aniDelay = 200; tooltip.SetActive(false); chimera = Chimera.GetInstance(); passWheelFill = passWheel.GetComponent <Image>(); passWheelFill.fillAmount = 0; if (chimera.currState == Chimera.MainGameState.CardPick) { button.SetActive(true); float chance = RuneStats.GetInstance().GetRuneChance(Chimera.GetInstance().week, card); percentPassFail.SetActive(true); percentPassFail.GetComponent <Text>().text = "0%"; if (chance > 1) { goldenWheel.SetActive(true); gold = true; percentPassFail.GetComponent <Text>().text = "100%"; } else { goldenWheel.SetActive(false); } passFill = chance; } else { button.SetActive(false); gold = false; } }
// Start is called before the first frame update void Start() { mastermind = Chimera.GetInstance().mastermindScreen.GetComponent <Mastermind>(); image = transform.Find("Image").GetComponent <Image>(); button = GetComponent <Button>(); SetMastermindColor(mastermind.colors[0]); }
public void InChimera() { const uint N = 8; var chimera = new Chimera <double>(10, 11, 0); Assert.Equal(chimera.InChimera, N); this.DisposeAndCheckDisposedState(chimera); }
public void Column() { const uint N = 11; var chimera = new Chimera <double>(10, 11, 0); Assert.Equal(chimera.Column, N); this.DisposeAndCheckDisposedState(chimera); }
void Awake() { chimera = Chimera.GetInstance(); overlay = chimera.overlay.GetComponent <Overlay>(); sfx = SoundEffects.GetInstance(); dialog = chimera.chatScreen.GetComponent <DialogUI>(); cam = Camera.main.GetComponent <Animator>(); }
public void Spins() { const uint N = 880; var chimera = new Chimera <double>(10, 11, 0); Assert.Equal(chimera.Spins, N); this.DisposeAndCheckDisposedState(chimera); }
// displays fly up screen public void ClickFactionButton(string faction) { flyUpPanel.SetActive(false); int week = Chimera.GetInstance().week; Dictionary <string, string> reqs = FactionRequests.GetInstance().GetFactionRequests(week); ShowFlyUp(reqs[faction], faction); Chimera.GetInstance().faction = faction; }
public void Can_outrun_chimera() { // Arrange Chimera creature = new Chimera(); // Act Assert.False(creature.CanOutrun()); // Assert }
public void SaveChimera(Chimera chimera) { using (DbConnection conn = GetConnection()) using (DbTransaction trans = conn.BeginTransaction()) { foreach (PropertyInfo pi in typeof(Chimera).GetProperties()) { using (DbCommand cmd = CreateTextCommand(conn, trans, "INSERT INTO DataVarbinaryMax (name, value) VALUES (@name, @value)")) { AddParameter(cmd, "@name", pi.Name); if (pi.PropertyType == typeof(Int16)) { Int16 value = (Int16)pi.GetValue(chimera); Debug.Print("{0}", value); byte[] bytes = BitConverter.GetBytes(value); Debug.Print("{0}", BitConverter.ToString(bytes)); Int16 value2 = BitConverter.ToInt16(bytes, 0); Debug.Print("{0}", value2); AddParameter(cmd, DbType.Binary, "@value", bytes); cmd.ExecuteNonQuery(); } else if (pi.PropertyType == typeof(Int32)) { Int32 value = (Int32)pi.GetValue(chimera); Debug.Print("{0}", value); byte[] bytes = BitConverter.GetBytes(value); Debug.Print("{0}", BitConverter.ToString(bytes)); Int32 value2 = BitConverter.ToInt32(bytes, 0); Debug.Print("{0}", value2); AddParameter(cmd, DbType.Binary, "@value", bytes); cmd.ExecuteNonQuery(); } } } using (DbCommand cmd = CreateTextCommand(conn, trans, "SELECT value FROM DataVarbinaryMax WHERE name = 'Int16'")) using (DbDataReader dr = cmd.ExecuteReader()) { while (dr.Read()) { byte[] bytes = (byte[])dr["value"]; Int16 value = BitConverter.ToInt16(bytes, 0); Debug.Print("{0}", value); } } trans.Commit(); } }
public bool Success() { if (success) { List <Card> wonCard = new List <Card>(); wonCard.Add(Spellbook.RandomCard()); Chimera.GetInstance().cards.AddRange(Chimera.GetInstance().cardChooserScreen.GetComponent <RuneChoiceScreen>().AddRunes(wonCard)); nextBtn.SetActive(true); winRune.SetActive(true); winRune.GetComponent <StoneCard>().Set(wonCard[0], false); helpBtn.SetActive(false); } return(success); }
// Start is called before the first frame update void OnEnable() { float week = Chimera.GetInstance().week; flyUpPanel.SetActive(false); nextBtn.SetActive(false); if (week == 1) { sunOrb.SetActive(false); nightOrb.SetActive(false); barkOrb.SetActive(false); oxOrb.SetActive(false); } else if (week == 2) { sunOrb.SetActive(true); nightOrb.SetActive(true); barkOrb.SetActive(false); oxOrb.SetActive(false); } else if (week == 8) { summerStone.sprite = brokenStone; sunOrb.SetActive(false); nightOrb.SetActive(false); } else if (week == 10) { deerOrb.SetActive(false); sunOrb.SetActive(false); nightOrb.SetActive(false); barkOrb.SetActive(false); oxOrb.SetActive(false); } else { summerStone.sprite = regularStone; wolfOrb.SetActive(true); deerOrb.SetActive(true); sunOrb.SetActive(true); nightOrb.SetActive(true); barkOrb.SetActive(true); oxOrb.SetActive(true); } }
public void Foo() { Random random = new Random(); Chimera chimera = new Chimera(); ChimeraDataManager dataManager = new ChimeraDataManager(); Type type = chimera.GetType(); Debug.Print("{0}", type.FullName); foreach (PropertyInfo pi in type.GetProperties()) { Debug.Print("{0} ({1}) {2} = {3}", pi.PropertyType.Name, Marshal.SizeOf(pi.GetValue(chimera)), pi.Name, pi.GetValue(chimera)); } dataManager.SaveChimera(chimera); }
private void RenderTile(Chimera.ChimeraNode node) { float cX = node.x; float cY = node.y; lineMaterial.SetPass( 0 ); GL.Begin( GL.LINES ); if (node.a == 0 && node.b == 0) { GL.Color(Color.red); } else { GL.Color( Color.green ); } ///////////////// ChimeraPixelsToWorldPoint InternalPoint = (float x, float y, float z) => { Vector3 point = new Vector3(x,y,z); Vector3 transformPoint = Camera.main.ScreenToWorldPoint(point); transformPoint *= ChimeraWorld.rescaler; transformPoint.z = 0; return transformPoint; }; GL.Vertex(InternalPoint(cX - wCell/2, cY, 0)); GL.Vertex(InternalPoint(cX, cY - hCell/2, 0)); GL.Vertex(InternalPoint(cX, cY - hCell/2, 0)); GL.Vertex(InternalPoint(cX + wCell/2, cY, 0)); GL.Vertex(InternalPoint(cX + wCell/2, cY, 0)); GL.Vertex(InternalPoint(cX, cY + hCell/2, 0)); GL.Vertex(InternalPoint(cX, cY + hCell/2, 0)); GL.Vertex(InternalPoint(cX - wCell/2, cY, 0)); GL.End(); }
// Start is called before the first frame update void Start() { dialogSprites = DialogSprites.GetInstance(); chimera = Chimera.GetInstance(); }
/// <summary> /// Simply add an admin user to the session. /// </summary> /// <param name="request">The request.</param> /// <param name="adminuser">The admin user to add.</param> private static void AddToSession(HttpRequestBase request, Chimera.Entities.Admin.AdminUser adminuser) { request.RequestContext.HttpContext.Session[SESSION_KEY] = adminuser; }
// Start is called before the first frame update void Start() { mastermind = Chimera.GetInstance().mastermindScreen.GetComponent <Mastermind>(); image = transform.Find("Image").GetComponent <Image>(); }
// Start is called before the first frame update void Start() { mastermind = Chimera.GetInstance().mastermindScreen.GetComponent <Mastermind>(); }
public void DrawNode(Chimera.ChimeraNode node) { }
public void Create() { var chimera = new Chimera <double>(10, 10); this.DisposeAndCheckDisposedState(chimera); }
public ConstrainedAxisPanel(Chimera.Plugins.ConstrainedAxis constrainedAxis) : this() { Axis = constrainedAxis; }