public void AddChatUser(NetPlayer player) { if (!m_nameTags.ContainsKey(player.skinUserId)) { m_nameTags.Add(player.skinUserId, player.overHeadNameTag); ChatUser chatUser = new ChatUser(player.skinUserId); chatUser.UpdateGamerTag(GetSteamNameTag(player)); m_chatUsers.Add(chatUser); mNeedsRefresh = true; RefreshUserList(); } }