public void Connect() { // Arrange ChatController chatController = new ChatController(); // Action var response = chatController.Connect("amay").IsSuccessStatusCode; // Result Assert.False(response); }
static void Main(string[] args) { ChatController ch = new ChatController(new SocketHandler()); string type = "xml"; string messageToSend = "Hehu"; string sender = "172.16.2.51"; string senderNick = "Lingon"; string receiver = "172.16.2.51"; string receiverNick = "Lingon2"; string serverIp = "172.16.2.30"; int port = 0; Console.WriteLine("Connecting to server..."); switch (type) { case "plain": { port = 50001; break; } case "xml": { port = 50002; break; } case "symmetry": { port = 50003; break; } } ch.Connect(serverIp, port); Console.WriteLine("Connected!"); while (messageToSend != "exit") { Console.WriteLine(ch.Update(type)); Console.Write("\n\nWrite your message: "); messageToSend = Console.ReadLine(); if (messageToSend != "") { ch.PrepareToSend(messageToSend, sender, senderNick, receiver, receiverNick, type); } } Console.ReadKey(); }