protected override int Efficiency() { return(Characteristics.CalculateEfficiency(LeaderCharacteristics, JobsEn.Fisherman, 0.2, 0.2, 0.1, 0.5)); }
protected override int Efficiency() { return(Characteristics.CalculateEfficiency(LeaderCharacteristics, JobsEn.Lumberjack, 0.4, 0.3, 0.2, 0.1)); }
protected override int Efficiency() { return(Characteristics.CalculateEfficiency(LeaderCharacteristics, JobsEn.Collector, 0.3, 0.2, 0.1, 0.4)); }
protected override int Efficiency() { return(Characteristics.CalculateEfficiency(LeaderCharacteristics, JobsEn.Hunter, 0.3, 0.3, 0.2, 0.2)); }
protected override int Efficiency() { return(Characteristics.CalculateEfficiency(LeaderCharacteristics, JobsEn.Shaman, 0.1, 0.1, 0.7, 0.1)); }