コード例 #1
0
    void OnStickFightMinigameClose()
    {
        Destroy(barAnim.gameObject);

        GetComponent <Animation>().Stop(idle.name);
        GetComponent <Animation>().Stop(duck.name);
        GetComponent <Animation>().Stop(struckLeft.name);
        GetComponent <Animation>().Stop(struckRight.name);
        GetComponent <Animation>().Stop(hitLeft.name);
        GetComponent <Animation>().Stop(hitRight.name);


        barAnim = null;
        walking.StopMoving();
        walking.BlendToLocomotion();
        SetToolsEnabled(false);
    }
コード例 #2
0
 public override void BlendToLocomotion()
 {
     characterWalking.BlendToLocomotion();
 }