コード例 #1
0
 public void Inite()
 {
     characterNodeContainer = CharacterNodeContainer.Load(path);
     PlayerObj = GameObject.FindWithTag("Player");
     player    = PlayerObj.GetComponent <Player_New>();
     FindAllPossibleId();
 }
コード例 #2
0
    public static CharacterNodeContainer Load(string path)
    {
        TextAsset              _xml           = Resources.Load <TextAsset>(path);
        XmlSerializer          serializer     = new XmlSerializer(typeof(CharacterNodeContainer));
        StringReader           reader         = new StringReader(_xml.text);
        CharacterNodeContainer CharacterNodes = serializer.Deserialize(reader) as CharacterNodeContainer;

        reader.Close();
        return(CharacterNodes);
    }