public override void Intitialize(UltimaEngine engine) { base.Intitialize(engine); m_CharListGump = (CharacterListGump)Engine.UserInterface.AddControl(new CharacterListGump(), 0, 0); m_CharListGump.OnBackToSelectServer += OnBackToSelectServer; m_CharListGump.OnLoginWithCharacter += OnLoginWithCharacter; m_CharListGump.OnDeleteCharacter += OnDeleteCharacter; m_CharListGump.OnNewCharacter += OnNewCharacter; }
public override void Intitialize() { base.Intitialize(); m_UserInterface = UltimaServices.GetService <UserInterfaceService>(); m_Login = UltimaServices.GetService <LoginModel>(); m_CharListGump = (CharacterListGump)m_UserInterface.AddControl(new CharacterListGump(), 0, 0); m_CharListGump.OnBackToSelectServer += OnBackToSelectServer; m_CharListGump.OnLoginWithCharacter += OnLoginWithCharacter; m_CharListGump.OnDeleteCharacter += OnDeleteCharacter; m_CharListGump.OnNewCharacter += OnNewCharacter; }
public override void Intitialize() { base.Intitialize(); m_UserInterface = ServiceRegistry.GetService <UserInterfaceService>(); m_Login = ServiceRegistry.GetService <LoginModel>(); m_Login.Client.StartKeepAlivePackets(); m_CharListGump = (CharacterListGump)m_UserInterface.AddControl(new CharacterListGump(), 0, 0); m_CharListGump.OnBackToSelectServer += OnBackToSelectServer; m_CharListGump.OnLoginWithCharacter += OnLoginWithCharacter; m_CharListGump.OnDeleteCharacter += OnDeleteCharacter; m_CharListGump.OnNewCharacter += OnNewCharacter; }