Beispiel #1
0
 public override void Intitialize(UltimaEngine engine)
 {
     base.Intitialize(engine);
     m_CharListGump = (CharacterListGump)Engine.UserInterface.AddControl(new CharacterListGump(), 0, 0);
     m_CharListGump.OnBackToSelectServer += OnBackToSelectServer;
     m_CharListGump.OnLoginWithCharacter += OnLoginWithCharacter;
     m_CharListGump.OnDeleteCharacter    += OnDeleteCharacter;
     m_CharListGump.OnNewCharacter       += OnNewCharacter;
 }
        public override void Intitialize()
        {
            base.Intitialize();

            m_UserInterface = UltimaServices.GetService <UserInterfaceService>();
            m_Login         = UltimaServices.GetService <LoginModel>();

            m_CharListGump = (CharacterListGump)m_UserInterface.AddControl(new CharacterListGump(), 0, 0);
            m_CharListGump.OnBackToSelectServer += OnBackToSelectServer;
            m_CharListGump.OnLoginWithCharacter += OnLoginWithCharacter;
            m_CharListGump.OnDeleteCharacter    += OnDeleteCharacter;
            m_CharListGump.OnNewCharacter       += OnNewCharacter;
        }
Beispiel #3
0
        public override void Intitialize()
        {
            base.Intitialize();

            m_UserInterface = ServiceRegistry.GetService <UserInterfaceService>();
            m_Login         = ServiceRegistry.GetService <LoginModel>();
            m_Login.Client.StartKeepAlivePackets();

            m_CharListGump = (CharacterListGump)m_UserInterface.AddControl(new CharacterListGump(), 0, 0);
            m_CharListGump.OnBackToSelectServer += OnBackToSelectServer;
            m_CharListGump.OnLoginWithCharacter += OnLoginWithCharacter;
            m_CharListGump.OnDeleteCharacter    += OnDeleteCharacter;
            m_CharListGump.OnNewCharacter       += OnNewCharacter;
        }