private void DisplayText() { this.gameObject.SetActive(true); _textToDisplay = _textToDisplay.Replace("<br> ", System.Environment.NewLine); char[] charArr = _textToDisplay.ToCharArray(); string charText = ""; foreach (char ch in charArr) { charText = charText + ch; dialogueText.text = _textToDisplay; } _characterDialogue.DoneTyping(); _textToDisplay = ""; }
private void DisplayText() { if (_characterDialogue == null) { _characterDialogue = _character.gameObject.GetComponent <CharacterDialogue>(); } _textToDisplay = _characterDialogue.DialogueText; this.gameObject.SetActive(true); char[] charArr = _textToDisplay.ToCharArray(); string charText = ""; foreach (char ch in charArr) { charText = charText + ch; dialogText.text = _textToDisplay; } _characterDialogue.DoneTyping(); _textToDisplay = ""; }