public void Discipline() { total.value = total.value * .50f; GameManager.Instance.disciplineBar.maxValue = GameManager.Instance.disciplineBar.maxValue + .5f; // totalrate = totalrate * .50f; // for (int i = 0; i < chairs.Length; i++) // { // if (chairs [i] != null) // { // Chair chairScript = chairs [i].GetComponent<Chair> (); // chairScript.DisciplineStudent (); // } // } foreach (GameObject chair in chairs) { Chair chairscript = chair.GetComponent <Chair> (); if (chairscript.student != null) { chairscript.DisciplineStudent(); } } if (TutorialScript.Instance.isTutorialOn && !TutorialScript.Instance.pressed) { Time.timeScale = 0; TutorialScript.Instance.tutorialPanel.SetActive(true); TutorialScript.Instance.tutIndex++; TutorialScript.Instance.pressed = true; TutorialScript.Instance.pressTableFinished = true; TutorialScript.Instance.DisciplineTimer(); } }