public void TestWeights() { //check endpoints Assert.AreEqual(Vector4.UnitY, CatmullRomSpline.GetWeights(0)); Assert.AreEqual(Vector4.UnitZ, CatmullRomSpline.GetWeights(1)); //check symmetry Vector4 w1 = CatmullRomSpline.GetWeights(1 / 4f); Vector4 w3 = CatmullRomSpline.GetWeights(3 / 4f); Assert.AreEqual(w1.X, w3.W, 1e-4); Assert.AreEqual(w1.Y, w3.Z, 1e-4); Assert.AreEqual(w1.Z, w3.Y, 1e-4); Assert.AreEqual(w1.W, w3.X, 1e-4); }