public ChargeLaserPhase(CataclysmBossFightController controller) : base(controller) { }
public IntroductionPhase(CataclysmBossFightController controller) : base(controller) { }
public VoidspawnPhase(CataclysmBossFightController controller) : base(controller) { }
public RewardPhase(CataclysmBossFightController controller) : base(controller) { }
public TheHatchingPhase(CataclysmBossFightController controller) : base(controller) { }
public FinalePhase(CataclysmBossFightController controller) : base(controller) { }
protected PhaseBase(CataclysmBossFightController controller) { Controller = controller; }