public override bool CheckCast() { int mana = ScaleMana(RequiredMana); if (!base.CheckCast()) { return(false); } if (!CheckExpansion(Caster)) { Caster.SendLocalizedMessage(1063456); // You must upgrade to Samurai Empire in order to use that ability. return(false); } if (Caster.Skills[CastSkill].Value < RequiredSkill) { string args = String.Format("{0}\t{1}\t ", RequiredSkill.ToString("F1"), CastSkill.ToString()); Caster.SendLocalizedMessage(1063013, args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability. return(false); } else if (Caster.Mana < mana) { Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. return(false); } return(true); }
public override bool CheckCast() { if (!base.CheckCast()) { return(false); } if (!CheckExpansion(Caster)) { Caster.SendLocalizedMessage(1063456); // You must upgrade to Samurai Empire in order to use that ability. return(false); } if (Caster.Skills[SkillName.Bushido].Value < RequiredSkill) { string args = String.Format("{0}\t{1}\t ", RequiredSkill.ToString("F1"), CastSkill.ToString()); Caster.SendLocalizedMessage(1063013, args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability. return(false); } else if (Caster.Mana < ScaleMana(RequiredMana)) { Caster.SendLocalizedMessage(1060174, RequiredMana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. return(false); } if (HonorableExecution.UnderEffect(Caster) || LightningStrike.UnderEffect(Caster) || MomentumStrike.UnderEffect(Caster)) { return(true); } WeaponAbility ability = WeaponAbility.GetCurrentAbility(Caster); if (ability != null) { WeaponAbility.ClearCurrentAbility(Caster); } if (AnimalForm.UnderEffect(Caster)) { if (this is HonorableExecution || this is LightningStrike || this is MomentumStrike) { Caster.SendLocalizedMessage(1063024); // You cannot perform this special move right now. return(false); } } if (FocusAttack.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0xF5, 0)); FocusAttack.m_Table.Remove(Caster); BaseWeapon weapon = Caster.Weapon as BaseWeapon; if (weapon != null) { FocusAttack.RemoveBonus(weapon); } } if (DeathStrike.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0xF6, 0)); DeathStrike.m_Table.Remove(Caster); } if (KiAttack.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0xF8, 0)); KiAttack.m_Table.Remove(Caster); } if (SurpriseAttack.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0xF9, 0)); SurpriseAttack.m_Table.Remove(Caster); } if (Backstab.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0xFA, 0)); Backstab.m_Table.Remove(Caster); } return(true); }
public override bool CheckCast() { if (!base.CheckCast()) { return(false); } if (!SamuraiSpell.CheckExpansion(Caster)) { Caster.SendLocalizedMessage(1063456); // You must upgrade to Samurai Empire in order to use that ability. return(false); } if (Caster.Skills[SkillName.Ninjitsu].Value < RequiredSkill) { string args = String.Format("{0}\t{1}\t ", RequiredSkill.ToString("F1"), CastSkill.ToString()); Caster.SendLocalizedMessage(1063013, args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability. return(false); } else if (Caster.Mana < ScaleMana(RequiredMana)) { Caster.SendLocalizedMessage(1060174, RequiredMana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. return(false); } if (FocusAttack.UnderEffect(Caster) || DeathStrike.UnderEffect(Caster) || SurpriseAttack.UnderEffect(Caster) || Backstab.UnderEffect(Caster) || KiAttack.UnderEffect(Caster)) { return(true); } if (AnimalForm.UnderEffect(Caster)) { if (this is FocusAttack || this is DeathStrike || this is KiAttack || this is SurpriseAttack || this is Backstab) { Caster.SendLocalizedMessage(1063024); // You cannot perform this special move right now. return(false); } } WeaponAbility ability = WeaponAbility.GetCurrentAbility(Caster); if (ability != null) { WeaponAbility.ClearCurrentAbility(Caster); } if (HonorableExecution.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0x91, 0)); HonorableExecution.m_Table.Remove(Caster); } if (LightningStrike.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0x95, 0)); LightningStrike.m_Table.Remove(Caster); } if (MomentumStrike.UnderEffect(Caster)) { Caster.Send(new SetNewSpell(0x96, 0)); MomentumStrike.m_Table.Remove(Caster); } return(true); }
public override bool CheckCast() { if (!base.CheckCast()) { return(false); } if (Caster is PlayerMobile) { if (!CheckExpansion(Caster)) { Caster.SendLocalizedMessage(1072176); // You must upgrade to the Mondain's Legacy Expansion Pack before using that ability return(false); } PlayerMobile pm = Caster as PlayerMobile; if (!pm.Arcanist) { pm.SendLocalizedMessage(1073220); // You must have completed the epic arcanist quest to use this ability. return(false); } } int mana = ScaleMana(RequiredMana); if (Caster.Mana < mana) { Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. return(false); } if (Caster.Skills[CastSkill].Value < RequiredSkill) { Caster.SendLocalizedMessage(1063013, String.Format("{0}\t{1}\t ", RequiredSkill.ToString("F1"), CastSkill.ToString())); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability. return(false); } return(true); }
public override bool CheckCast() { if (!base.CheckCast()) { return(false); } if (Caster.Skills[SkillName.Bushido].Value < RequiredSkill) { string args = String.Format("{0}\t{1}\t ", RequiredSkill.ToString("F1"), CastSkill.ToString()); Caster.SendLocalizedMessage(1063013, args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability. return(false); } else if (Caster.Mana < ScaleMana(RequiredMana)) { Caster.SendLocalizedMessage(1060174, RequiredMana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. return(false); } return(true); }