コード例 #1
0
    private void RemoveCard()
    {
        //update the final card that is in the pile
        if (_cardId == 0)
        {
            _cardPileHandler.EnableCard(_cardId, true);
        }

        //show the next outcome card or move onto the next stage if all the outcome cards are shown
        if (_cardId > 0)
        {
            //show next outcome card
            State.Set(State.GameState.ShowGuessPopup);
        }
        else
        {
            //move onto the next stage, allowing the next set of playing cards to be shown
            if (CardsPlayed.TotalCardsPlayedCount < 12)
            {
                //reset the game back to the initial state and increment the card type
                State.Set(State.GameState.SpawnPlayingCard);
                CardType.Increment();

                IsFirstRound = true;
            }
            else
            {
                //if all the playing cards, genetic and environment have been played then show the results
                State.Set(State.GameState.ShowResults);
            }
        }

        Destroy(transform.parent.gameObject);
    }