コード例 #1
0
        internal static void Execute()
        {
            var target = TargetSelector.GetTarget(Spells.Q.Range, TargetSelector.DamageType.Magical);

            if (target == null || !target.IsValidTarget(Spells.Q.Range) ||
                ObjectManager.Player.ManaPercent < Config.GetSliderValue("manaToHarass"))
            {
                return;
            }

            var qMana  = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Q).SData.Mana;
            var wMana  = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.Mana;
            var wManaP = wMana / ObjectManager.Player.Mana;

            if (target.Distance(ObjectManager.Player) <= ObjectManager.Player.AttackRange + 100 &&
                ObjectManager.Player.Mana >= wMana && Spells.W.IsReady() && Config.IsChecked("useWHarass"))
            {
                switch (Config.GetStringListValue("wModeH"))
                {
                case 0:
                    CardSelector.StartSelecting(
                        ObjectManager.Player.ManaPercent < Config.GetSliderValue("manaToHarass") + 10 + wManaP
                                ? Cards.Blue
                                : Cards.Yellow);
                    break;

                case 1:
                    CardSelector.StartSelecting(Cards.Yellow);
                    break;

                case 2:
                    CardSelector.StartSelecting(Cards.Blue);
                    break;

                case 3:
                    CardSelector.StartSelecting(Cards.Red);
                    break;
                }
            }

            if (Config.IsChecked("useQHarass") && Spells.Q.IsReady())
            {
                var qPred = Spells.Q.GetPrediction(target);
                if (ObjectManager.Player.Mana >= qMana && qPred.Hitchance >= HitChance.High)
                {
                    Spells.Q.Cast(qPred.CastPosition);
                }
            }
        }
コード例 #2
0
        internal static void Execute()
        {
            var wMana = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).ManaCost;

            switch (CardSelector.Status)
            {
            case SelectStatus.Ready:
            {
                if (ObjectManager.Player.Mana >= wMana)
                {
                    if (Config.GoldKey)
                    {
                        CardSelector.StartSelecting(Cards.Yellow);
                    }
                    else if (Config.BlueKey)
                    {
                        CardSelector.StartSelecting(Cards.Blue);
                    }
                    else if (Config.RedKey)
                    {
                        CardSelector.StartSelecting(Cards.Red);
                    }
                }

                break;
            }

            case SelectStatus.Selecting:
            {
                if (Config.GoldKey)
                {
                    CardSelector.JumpToCard(Cards.Yellow);
                }
                else if (Config.BlueKey)
                {
                    CardSelector.JumpToCard(Cards.Blue);
                }
                else if (Config.RedKey)
                {
                    CardSelector.JumpToCard(Cards.Red);
                }

                break;
            }
            }
        }
コード例 #3
0
        private static void LaneClear()
        {
            Killsteal();

            Orbwalker.ActiveMode = Orbwalking.OrbwalkingMode.LaneClear;
            var allMinions = MinionManager.GetMinions(Player.Position, Q.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth);
            var lowHealtMinis = ObjectManager.Get<Obj_AI_Base>().Where(mini => mini.IsMinion && mini.IsEnemy && mini.Health < Q.GetDamage(mini));
            var bestPosition = Q.GetLineFarmLocation(lowHealtMinis.ToList()); //Get the location of the highest hit
            

            if (allMinions.Count < 1) return;
            
            foreach (var minion in allMinions)
            {
                if (CardSelector.Status == SelectStatus.Selected)
                {
                    Orbwalker.ForceTarget(minion);
                }
                if (Q.IsReady() && Player.Mana >= 160)
                {
                    if (bestPosition.Position.IsValid())
                    {
                        if (bestPosition.MinionsHit >= 2)
                        {
                            Q.Cast(bestPosition.Position, false);
                        }
                    }
                }
                else if(Player.Mana > 100 && W.IsInRange(minion) && W.IsReady())
                {
                    Console.WriteLine("Red card minion");
                    CardSelector.StartSelecting(Cards.Red);
                }
                else if (Player.Mana <= 100 && W.IsInRange(minion) && W.IsReady())
                {
                    Console.WriteLine("Blue card minion");
                    CardSelector.StartSelecting(Cards.Blue);
                }
                else
                {
                    Orbwalker.ForceTarget(minion);
                }
            }
        }
コード例 #4
0
        private static void Combo()
        {
            if (Target == null || !detectCollision(Target))
            {
                Console.WriteLine("Noone in range");
                return;
            }

            Killsteal();

            if (CardSelector.Status == SelectStatus.Selected)
            {
                Orbwalker.ForceTarget(Target);
            }
            if (IsInvul(Target) && W.IsInRange(Target))
            {
                Console.WriteLine("use yellow");
                CardSelector.StartSelecting(Cards.Yellow);
            }
            if (GetBool("UseIgnite") && CanIgnite() && GetDistance(Target) <= 300 && GetComboDamage(Target) >= (double)Target.Health)
            {
                Player.Spellbook.CastSpell(IgniteSlot, Target);
            }

            if (Q.IsReady() && Q.CastIfHitchanceEquals(Target, Q.MinHitChance))
            {
                Console.WriteLine("throw Q");
                Q.CastOnBestTarget(0f, false, true;
            }
            else if (W.IsInRange(Target) && W.IsReady())
            {
                Console.WriteLine("use yellow");
                CardSelector.StartSelecting(Cards.Yellow);
            }
            else
            {
                Console.WriteLine("AA");

                Orbwalker.ForceTarget(Target);
            }
        }
コード例 #5
0
        internal static void Execute()
        {
            var wMana = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.Mana;

            foreach (var enemy in HeroManager.Enemies.Where(e => !e.IsDead))
            {
                if (Config.CanKillW && enemy.IsKillableAndValidTarget(Spells._w.GetDamage(enemy), Spells._w.DamageType, Orbwalking.GetRealAutoAttackRange(ObjectManager.Player) + 200))
                {
                    if (Spells._w.IsReadyPerfectly())
                    {
                        if (CardSelector.Status == SelectStatus.Ready)
                        {
                            CardSelector.StartSelecting(Cards.First);
                        }
                    }

                    if (CardSelector.Status == SelectStatus.Selecting)
                    {
                        CardSelector.JumpToCard(Cards.First);
                    }
                }
                else if (Config.UseGoldCombo)
                {
                    if (Spells._w.IsReadyPerfectly())
                    {
                        if (CardSelector.Status == SelectStatus.Ready)
                        {
                            CardSelector.StartSelecting(Cards.Yellow);
                        }
                    }

                    if (CardSelector.Status == SelectStatus.Selecting)
                    {
                        CardSelector.JumpToCard(Cards.Yellow);
                    }
                }
            }
        }
コード例 #6
0
        private static void Killsteal()
        {
            if (Target == null) return;
            if(CardSelector.Status == SelectStatus.Selected && W.IsKillable(Target)){
                Orbwalker.ForceTarget(Target);
            }
            if (Orbwalker.InAutoAttackRange(Target) && Target.Health <= Damage.GetAutoAttackDamage(Player, Target, true) && Orbwalker.InAutoAttackRange(Target))
            {
                Console.WriteLine("KS");
                Orbwalker.SetAttack(true);
            }
            else if (Q.IsKillable(Target) && Q.IsReady())
            {
                Console.WriteLine("KS");
                Q.SetSkillshot(Q.Delay, Q.Width, Q.Speed, false, SkillshotType.SkillshotLine, Q.From, Q.RangeCheckFrom);
                Q.CastOnBestTarget(0f, false, true);

            }
            else if (W.IsKillable(Target) && W.IsReady() && W.IsInRange(Target))
            {
                CardSelector.StartSelecting(Cards.Blue);
            }
        }
コード例 #7
0
ファイル: twistedfate.cs プロジェクト: henrymaaaa/Leaguesharp
        public override void Game_OnUpdate(EventArgs args)
        {
            base.Game_OnUpdate(args);


            if (Player.ManaPercentage() > 20)
            {
                CastSpell(Q, qData);
            }

            TargetSelector.Mode = TargetSelector.TargetingMode.Closest;
            target = TargetSelector.GetTarget(Orbwalking.GetRealAutoAttackRange(Player), TargetSelector.DamageType.Physical);
            if (target != null)
            {
                if (Player.ManaPercentage() <= 20)
                {
                    CardSelector.StartSelecting(Cards.Blue);
                }
                else
                {
                    CardSelector.StartSelecting(Cards.Yellow);
                }
            }
        }
コード例 #8
0
ファイル: LaneClear.cs プロジェクト: wade1990/PortAIO
        internal static void Execute()
        {
            if (ObjectManager.Player.ManaPercent < Config.GetSliderValue("manaToLC"))
            {
                return;
            }

            if (Config.IsChecked("useWinLC") && Spells.W.IsReady())
            {
                var targetMinion = Mainframe.Orbwalker.GetTarget() as Obj_AI_Minion;
                if (targetMinion != null)
                {
                    switch (Config.GetStringListValue("wModeLC"))
                    {
                    case 0:
                        var combinedManaPercent = ObjectManager.Player.MaxMana
                                                  / (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.Mana
                                                     + ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Q).SData.Mana);
                        if (ObjectManager.Player.ManaPercent
                            >= Math.Max(45, Config.GetSliderValue("manaToLC") + 10 + combinedManaPercent))
                        {
                            /*var targetAoE =
                             *  ObjectManager.Get<Obj_AI_Minion>()
                             *      .Where(x => x.IsEnemy)
                             *      .Count(x => x.Distance(targetMinion) <= 250);*/
                            var targetAoE = MinionManager.GetMinions(targetMinion.Position, 250).Count;
                            if (targetAoE > 2)
                            {
                                CardSelector.StartSelecting(Cards.Red);
                            }
                        }
                        else
                        {
                            CardSelector.StartSelecting(Cards.Blue);
                        }

                        break;

                    case 1:
                        CardSelector.StartSelecting(Cards.Yellow);
                        break;

                    case 2:
                        CardSelector.StartSelecting(Cards.Blue);
                        break;

                    case 3:
                        CardSelector.StartSelecting(Cards.Red);
                        break;
                    }
                }
            }

            if (Config.IsChecked("useQinLC") && Spells.Q.IsReady())
            {
                var minions = MinionManager.GetMinions(ObjectManager.Player.Position, Spells.Q.Range).Where(x => x.Type == GameObjectType.obj_AI_Minion && x.Team != ObjectManager.Player.Team).ToList();
                if (!minions.Any() || minions.Count < 1)
                {
                    return;
                }

                var minionPos = minions.Select(x => x.Position.To2D()).ToList();
                var farm      = MinionManager.GetBestLineFarmLocation(minionPos, Spells.Q.Width, Spells.Q.Range);
                if (farm.MinionsHit >= Config.GetSliderValue("qTargetsLC"))
                {
                    Spells.Q.Cast(farm.Position);
                }
            }
        }
コード例 #9
0
ファイル: Clear.cs プロジェクト: grossgore/Fate2
        internal static void Execute()
        {
            var wMana = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).ManaCost;
            var qMana = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Q).ManaCost;

            var jungle = SebbyLib.Cache.GetMinions(ObjectManager.Player.ServerPosition, 700, MinionTeam.Neutral);

            if (!jungle.Any() || jungle.FirstOrDefault() == null)
            {
                return;
            }

            if (Spells._w.IsReadyPerfectly())
            {
                if (jungle.Any(x => x.Name.StartsWith("SRU_Baron") || x.Name.StartsWith("SRU_Dragon")))
                {
                    switch (CardSelector.Status)
                    {
                    case SelectStatus.Ready:
                    {
                        CardSelector.StartSelecting(Cards.Blue);
                        break;
                    }

                    case SelectStatus.Selecting:
                    {
                        CardSelector.JumpToCard(Cards.Blue);
                        break;
                    }
                    }
                }
                else
                {
                    var combinedManaPercent = (ObjectManager.Player.MaxMana / (wMana + qMana));

                    if (ObjectManager.Player.ManaPercent >= Math.Max(45, 20 + combinedManaPercent))
                    {
                        var targetAoE = jungle.Count(x => x.Distance(jungle.FirstOrDefault()) <= 250);

                        if (targetAoE > 2)
                        {
                            switch (CardSelector.Status)
                            {
                            case SelectStatus.Ready:
                            {
                                CardSelector.StartSelecting(Cards.Red);
                                break;
                            }

                            case SelectStatus.Selecting:
                            {
                                CardSelector.JumpToCard(Cards.Red);
                                break;
                            }
                            }
                        }
                        else
                        {
                            if (jungle.FirstOrDefault().HealthPercent >= 70 && ObjectManager.Player.HealthPercent < 50)
                            {
                                switch (CardSelector.Status)
                                {
                                case SelectStatus.Ready:
                                {
                                    CardSelector.StartSelecting(Cards.Yellow);
                                    break;
                                }

                                case SelectStatus.Selecting:
                                {
                                    CardSelector.JumpToCard(Cards.Yellow);
                                    break;
                                }
                                }
                            }
                            else
                            {
                                CardSelector.StartSelecting(Cards.Blue);
                            }
                        }
                    }
                    else
                    {
                        CardSelector.StartSelecting(Cards.Blue);
                    }
                }
            }

            if (Spells._q.IsReadyPerfectly())
            {
                if (ObjectManager.Player.Mana - qMana >= wMana)
                {
                    var target = jungle.FirstOrDefault(x => x.IsValidTarget(Spells._q.Range));

                    if (target != null)
                    {
                        Spells._q.Cast(target);
                    }
                }
            }
        }
コード例 #10
0
        internal static void Execute()
        {
            if (ObjectManager.Player.ManaPercent < Config.GetSliderValue("manaToJC"))
            {
                return;
            }

            var jungle =
                MinionManager.GetMinions(ObjectManager.Player.Position, ObjectManager.Player.AttackRange + 200, MinionTypes.All, MinionTeam.Neutral)
                .Where(x => x.Team == GameObjectTeam.Neutral)
                .OrderByDescending(x => x.MaxHealth);

            if (!jungle.Any() || jungle.FirstOrDefault() == null)
            {
                return;
            }

            if (Config.IsChecked("useWinJC") && Spells.W.IsReady())
            {
                switch (Config.GetStringListValue("wModeJC"))
                {
                case 0:
                    if (jungle.Any(x => x.Name.StartsWith("SRU_Baron") || x.Name.StartsWith("SRU_Dragon")))
                    {
                        CardSelector.StartSelecting(Cards.Blue);
                    }
                    else
                    {
                        var combinedManaPercent = ObjectManager.Player.MaxMana
                                                  / (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.Mana
                                                     + ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Q).SData.Mana);
                        if (ObjectManager.Player.ManaPercent
                            >= Math.Max(45, Config.GetSliderValue("manaToJC") + 10 + combinedManaPercent))
                        {
                            var targetAoE = jungle.Count(x => x.Distance(jungle.FirstOrDefault()) <= 250);
                            if (targetAoE > 2)
                            {
                                CardSelector.StartSelecting(Cards.Red);
                            }
                            else
                            {
                                // ReSharper disable once PossibleNullReferenceException
                                if (jungle.FirstOrDefault().HealthPercent >= 40 &&
                                    ObjectManager.Player.HealthPercent < 75)
                                {
                                    CardSelector.StartSelecting(Cards.Yellow);
                                }
                                else
                                {
                                    CardSelector.StartSelecting(Cards.Blue);
                                }
                            }

                            // CardSelector.StartSelecting(targetAoE > 2 ? Cards.Red : Cards.Yellow);
                        }
                        else
                        {
                            CardSelector.StartSelecting(Cards.Blue);
                        }
                    }

                    break;

                case 1:
                    CardSelector.StartSelecting(Cards.Yellow);
                    break;

                case 2:
                    CardSelector.StartSelecting(Cards.Blue);
                    break;

                case 3:
                    CardSelector.StartSelecting(Cards.Red);
                    break;
                }
            }

            if (Config.IsChecked("useQinJC") && Spells.Q.IsReady())
            {
                var target = jungle.FirstOrDefault(x => x.IsValidTarget(Spells.Q.Range));
                if (target != null)
                {
                    Spells.Q.Cast(target);
                }
            }
        }