static public int Reset(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); self.Reset(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_parent(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); pushValue(l, true); pushValue(l, self.parent); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_touchMode(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); pushValue(l, true); pushEnum(l, (int)self.touchMode); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Spawn(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); var ret = self.Spawn(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int OnPointerClick(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); UnityEngine.EventSystems.PointerEventData a1; checkType(l, 2, out a1); self.OnPointerClick(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_parent(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); UnityEngine.Transform v; checkType(l, 2, out v); self.parent = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_touchMode(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); CardRoundSelectorEx.Mode v; checkEnum(l, 2, out v); self.touchMode = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int BringUp(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); System.String a1; checkType(l, 2, out a1); self.BringUp(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_disableDrag(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.disableDrag = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_scale(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); System.Single v; checkType(l, 2, out v); self.scale = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int UpdateTargetTransform(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.UpdateTargetTransform(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetTargetCallback(IntPtr l) { try { CardRoundSelectorEx self = (CardRoundSelectorEx)checkSelf(l); System.Action <UnityEngine.GameObject> a1; checkDelegate(l, 2, out a1); self.SetTargetCallback(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }