IsConnected() public method

public IsConnected ( ) : bool
return bool
コード例 #1
0
ファイル: Player.cs プロジェクト: albpb2/discopub
 public void RpcPlayerUpdated(int waiterIndex, string name)
 {
     if (_captainsMess.IsConnected() && _lobbyManager != null)
     {
         _lobbyManager.SetWaiterName(waiterIndex, name);
     }
     else
     {
         if (!_captainsMess.IsConnected())
         {
             Debug.Log("Cannot set waiter name because captains mess is not connected");
         }
         else
         {
             Debug.Log("Cannot set waiter name because lobbyManager is null");
         }
     }
 }
コード例 #2
0
        public void OpenLobby()
        {
            _introPanel.SetActive(false);

            if (!_captainsMess.IsConnected())
            {
                _captainsMess.AutoConnect();
            }
        }