public Chapter03() : base("Tray.Chapter03") { this.canvasOverlay = new CanvasOverlay( this.GraphicsDevice, this.ResourceFactory, this.Window.Width, this.Window.Height); this.scene = new Scene(this.canvasOverlay.Canvas); this.frequency = this.scene.Frequency; }
public Chapter02() : base("Tray.Chapter02") { this.canvasOverlay = new CanvasOverlay( this.GraphicsDevice, this.ResourceFactory, this.Window.Width, this.Window.Height); this.scene = new Scene(this.canvasOverlay.Canvas); this.scene.Init( this.origin, this.direction, this.velocity, this.gravity, this.wind, this.stepCount); }