コード例 #1
0
        private int GetFieldOffset(Il2Cpp il2Cpp, Metadata metadata, Il2CppExecutor executor, string classname, string membername)
        {
            int typeDefIndex             = 0;
            Il2CppTypeDefinition typeDef = FindClassEntry(metadata, executor, classname, out typeDefIndex);

            if (typeDef == null)
            {
                return(0);
            }

            var fieldEnd = typeDef.fieldStart + typeDef.field_count;

            for (var i = typeDef.fieldStart; i < fieldEnd; ++i)
            {
                var isStatic  = false;
                var fieldDef  = metadata.fieldDefs[i];
                var fieldType = il2Cpp.types[fieldDef.typeIndex];

                if ((fieldType.attrs & FIELD_ATTRIBUTE_STATIC) != 0)
                {
                    isStatic = true;
                }

                string memberName = metadata.GetStringFromIndex(fieldDef.nameIndex);
                if (memberName == membername)
                {
                    return(il2Cpp.GetFieldOffsetFromIndex(typeDefIndex, i - typeDef.fieldStart, i, typeDef.IsValueType, isStatic));
                }
            }

            throw new Exception("Field " + membername + " not found in " + classname);
        }
コード例 #2
0
        private int GetMethodAddress(Il2Cpp il2Cpp, Metadata metadata, Il2CppExecutor executor, string methodType, string methodName)
        {
            if (il2Cpp.Version >= 27)
            {
                var sectionHelper = executor.GetSectionHelper();
                foreach (var sec in sectionHelper.data)
                {
                    il2Cpp.Position = sec.offset;
                    while (il2Cpp.Position < sec.offsetEnd - il2Cpp.PointerSize)
                    {
                        var addr          = il2Cpp.Position;
                        var metadataValue = il2Cpp.ReadUIntPtr();
                        var position      = il2Cpp.Position;
                        if (metadataValue < uint.MaxValue)
                        {
                            var encodedToken = (uint)metadataValue;
                            var usage        = metadata.GetEncodedIndexType(encodedToken);
                            if (usage > 0 && usage <= 6)
                            {
                                var decodedIndex = metadata.GetDecodedMethodIndex(encodedToken);
                                if (metadataValue == ((usage << 29) | (decodedIndex << 1)) + 1)
                                {
                                    var va = il2Cpp.MapRTVA(addr);
                                    if (va > 0)
                                    {
                                        switch ((Il2CppMetadataUsage)usage)
                                        {
                                        case Il2CppMetadataUsage.kIl2CppMetadataUsageMethodRef:
                                            if (decodedIndex < il2Cpp.methodSpecs.Length)
                                            {
                                                var methodSpec = il2Cpp.methodSpecs[decodedIndex];
                                                (var methodSpecTypeName, var methodSpecMethodName) = executor.GetMethodSpecName(methodSpec, true);

                                                if (methodSpecTypeName == methodType && methodSpecMethodName == methodName)
                                                {
                                                    return((int)il2Cpp.GetRVA(va));
                                                }
                                                ;
                                            }
                                            break;
                                        }
                                        if (il2Cpp.Position != position)
                                        {
                                            il2Cpp.Position = position;
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }

            return(0);
        }
コード例 #3
0
        private int GetTypeInfoAddress(Il2Cpp il2Cpp, Metadata metadata, Il2CppExecutor executor, string typeToFind)
        {
            if (il2Cpp.Version >= 27)
            {
                var sectionHelper = executor.GetSectionHelper();
                foreach (var sec in sectionHelper.data)
                {
                    il2Cpp.Position = sec.offset;
                    while (il2Cpp.Position < sec.offsetEnd - il2Cpp.PointerSize)
                    {
                        var addr          = il2Cpp.Position;
                        var metadataValue = il2Cpp.ReadUIntPtr();
                        var position      = il2Cpp.Position;
                        if (metadataValue < uint.MaxValue)
                        {
                            var encodedToken = (uint)metadataValue;
                            var usage        = metadata.GetEncodedIndexType(encodedToken);
                            if (usage > 0 && usage <= 6)
                            {
                                var decodedIndex = metadata.GetDecodedMethodIndex(encodedToken);
                                if (metadataValue == ((usage << 29) | (decodedIndex << 1)) + 1)
                                {
                                    var va = il2Cpp.MapRTVA(addr);
                                    if (va > 0)
                                    {
                                        switch ((Il2CppMetadataUsage)usage)
                                        {
                                        case Il2CppMetadataUsage.kIl2CppMetadataUsageTypeInfo:
                                            if (decodedIndex < il2Cpp.types.Length)
                                            {
                                                var type     = il2Cpp.types[decodedIndex];
                                                var typeName = executor.GetTypeName(type, true, false);

                                                if (typeName.Contains(typeToFind))
                                                {
                                                    return((int)il2Cpp.GetRVA(va));
                                                }
                                            }
                                            break;
                                        }
                                        if (il2Cpp.Position != position)
                                        {
                                            il2Cpp.Position = position;
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }

            return(0);
        }
コード例 #4
0
        private int GetTypeInfoAddress(Il2Cpp il2Cpp, Metadata metadata, Il2CppExecutor executor, string typeToFind)
        {
            foreach (var i in metadata.metadataUsageDic[Il2CppMetadataUsage.kIl2CppMetadataUsageTypeInfo])
            {
                var type     = il2Cpp.types[i.Value];
                var typeName = executor.GetTypeName(type, true, false);

                if (typeName.Contains(typeToFind))
                {
                    return((int)il2Cpp.GetRVA(il2Cpp.metadataUsages[i.Key]));
                }
            }

            return(0);
        }
コード例 #5
0
        private int GetMethodAddress(Il2Cpp il2Cpp, Metadata metadata, Il2CppExecutor executor, string methodType, string methodName)
        {
            foreach (var i in metadata.metadataUsageDic[Il2CppMetadataUsage.kIl2CppMetadataUsageMethodRef])
            {
                var methodSpec = il2Cpp.methodSpecs[i.Value];

                (var methodSpecTypeName, var methodSpecMethodName) = executor.GetMethodSpecName(methodSpec, true);

                if (methodSpecTypeName == methodType && methodSpecMethodName == methodName)
                {
                    return((int)il2Cpp.GetRVA(il2Cpp.metadataUsages[i.Key]));
                }
            }

            return(0);
        }
コード例 #6
0
        private void Dump(Metadata metadata, Il2Cpp il2Cpp, string outputDir)
        {
            WriteOutput("Dumping...");
            var executor   = new Il2CppExecutor(metadata, il2Cpp);
            var decompiler = new Il2CppDecompiler(executor);

            decompiler.Decompile(_config, outputDir, 1);
            WriteOutput("Done!");
            if (_config.GenerateStruct)
            {
                WriteOutput("Generate struct...");
                var scriptGenerator = new StructGenerator(executor);
                scriptGenerator.WriteScript(outputDir, 1);
                WriteOutput("Done!");
            }
            if (_config.GenerateDummyDll)
            {
                WriteOutput("Generate dummy dll...");
                DummyAssemblyExporter.Export(executor, outputDir, _config.DummyDllAddToken);
                WriteOutput("Done!");
                Directory.SetCurrentDirectory(realPath); //Fix read-only directory permission
            }
        }
コード例 #7
0
        private bool ExtractCurrentData(string il2cppPath, string metadataPath, out Il2Cpp il2Cpp, out Il2CppExecutor executor, out Metadata metadata)
        {
            il2Cpp   = null;
            executor = null;
            metadata = null;
            var metadataBytes = File.ReadAllBytes(metadataPath);

            metadata = new Metadata(new MemoryStream(metadataBytes));

            var il2cppBytes  = File.ReadAllBytes(il2cppPath);
            var il2cppMagic  = BitConverter.ToUInt32(il2cppBytes, 0);
            var il2CppMemory = new MemoryStream(il2cppBytes);

            if (il2cppMagic != IL2CPPMAGIC_PE)
            {
                throw new Exception("Unexpected il2cpp magic number.");
            }

            il2Cpp = new PE(il2CppMemory);

            il2Cpp.SetProperties(metadata.Version, metadata.maxMetadataUsages);

            if (il2Cpp.Version >= 27 && il2Cpp is ElfBase elf && elf.IsDumped)
            {
                metadata.Address = Convert.ToUInt64(Console.ReadLine(), 16);
            }

            try
            {
                var flag = il2Cpp.PlusSearch(metadata.methodDefs.Count(x => x.methodIndex >= 0), metadata.typeDefs.Length, metadata.imageDefs.Length);
                if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
                {
                    if (!flag && il2Cpp is PE)
                    {
                        il2Cpp = PELoader.Load(il2cppPath);
                        il2Cpp.SetProperties(metadata.Version, metadata.maxMetadataUsages);
                        flag = il2Cpp.PlusSearch(metadata.methodDefs.Count(x => x.methodIndex >= 0), metadata.typeDefs.Length, metadata.imageDefs.Length);
                    }
                }
                if (!flag)
                {
                    flag = il2Cpp.Search();
                }
                if (!flag)
                {
                    flag = il2Cpp.SymbolSearch();
                }
                if (!flag)
                {
                    var codeRegistration     = Convert.ToUInt64(Console.ReadLine(), 16);
                    var metadataRegistration = Convert.ToUInt64(Console.ReadLine(), 16);
                    il2Cpp.Init(codeRegistration, metadataRegistration);
                }
            }
            catch
            {
                throw new Exception("ERROR: An error occurred while processing.");
            }

            executor = new Il2CppExecutor(metadata, il2Cpp);

            return(true);
        }
コード例 #8
0
 public override void CustomizeSelf(AsmDefCSharpProgram program)
 {
     Il2Cpp.AddLibIl2CppAsLibraryFor(program.NativeProgram);
 }
コード例 #9
0
        private bool Init(string il2CppPath, string metadataPath, out Metadata metadata, out Il2Cpp il2Cpp)
        {
            WriteOutput("Read config...", Color.Black);
            if (File.Exists(realPath + "config.json"))
            {
                _config = JsonConvert.DeserializeObject <Config>(File.ReadAllText(Application.StartupPath + Path.DirectorySeparatorChar + "config.json"));
            }
            else
            {
                _config = new Config();
                WriteOutput("config.json file does not exist. Using defaults", Color.Yellow);
            }

            WriteOutput("Initializing metadata...");
            var metadataBytes = File.ReadAllBytes(metadataPath);

            metadata = new Metadata(new MemoryStream(metadataBytes));
            WriteOutput($"Metadata Version: {metadata.Version}");

            WriteOutput("Initializing il2cpp file...");
            var il2CppBytes  = File.ReadAllBytes(il2CppPath);
            var il2CppMagic  = BitConverter.ToUInt32(il2CppBytes, 0);
            var il2CppMemory = new MemoryStream(il2CppBytes);

            switch (il2CppMagic)
            {
            default:
                WriteOutput("ERROR: il2cpp file not supported.");
                throw new NotSupportedException("ERROR: il2cpp file not supported.");

            case 0x6D736100:
                var web = new WebAssembly(il2CppMemory);
                il2Cpp = web.CreateMemory();
                break;

            case 0x304F534E:
                var nso = new NSO(il2CppMemory);
                il2Cpp = nso.UnCompress();
                break;

            case 0x905A4D:     //PE
                il2Cpp = new PE(il2CppMemory);
                break;

            case 0x464c457f:             //ELF
                if (il2CppBytes[4] == 2) //ELF64
                {
                    var addressValue = "";
                    il2Cpp =
                        InputBox.Show("Input il2cpp dump address or leave empty to force continue:", "", ref addressValue) !=
                        DialogResult.OK
                                ? string.IsNullOrWhiteSpace(addressValue) ? new Elf64(il2CppMemory) :
                        new Elf64(il2CppMemory, addressValue)
                                : new Elf64(il2CppMemory);
                }
                else
                {
                    var addressValue = "";
                    il2Cpp =
                        InputBox.Show("Input il2cpp dump address or leave empty to force continue:", "", ref addressValue) !=
                        DialogResult.OK
                                ? string.IsNullOrWhiteSpace(addressValue) ? new Elf(il2CppMemory) :
                        new Elf(il2CppMemory, addressValue)
                                : new Elf(il2CppMemory);
                }
                break;

            case 0xCAFEBABE:     //FAT Mach-O
            case 0xBEBAFECA:
                var machofat = new MachoFat(new MemoryStream(il2CppBytes));
                WriteOutput("Select Platform: ");
                for (var i = 0; i < machofat.fats.Length; i++)
                {
                    var fat = machofat.fats[i];
                    WriteOutput(fat.magic == 0xFEEDFACF ? $"{i + 1}.64bit " : $"{i + 1}.32bit ");
                }
                WriteOutput("");
                var key   = Console.ReadKey(true);
                var index = int.Parse(key.KeyChar.ToString()) - 1;
                var magic = machofat.fats[index % 2].magic;
                il2CppBytes  = machofat.GetMacho(index % 2);
                il2CppMemory = new MemoryStream(il2CppBytes);
                if (magic == 0xFEEDFACF)
                {
                    goto case 0xFEEDFACF;
                }
                else
                {
                    goto case 0xFEEDFACE;
                }

            case 0xFEEDFACF:     // 64bit Mach-O
                il2Cpp = new Macho64(il2CppMemory);
                break;

            case 0xFEEDFACE:     // 32bit Mach-O
                il2Cpp = new Macho(il2CppMemory);
                break;
            }
            var version = _config.ForceIl2CppVersion ? _config.ForceVersion : metadata.Version;

            il2Cpp.SetProperties(version, metadata.maxMetadataUsages);
            WriteOutput($"Il2Cpp Version: {il2Cpp.Version}");
            if (il2Cpp.Version >= 27 && il2Cpp is ElfBase elf && elf.IsDumped)
            {
                var metadataValue = "";
                if (InputBox.Show("Input global-metadata.dat dump address:", "", ref metadataValue) != DialogResult.OK)
                {
                    return(false);
                }
                metadata.Address = Convert.ToUInt64(metadataValue, 16);
                WriteOutput($"global-metadata.dat dump address: {metadataValue}");
            }

            WriteOutput("Searching...");
            try
            {
                var flag = il2Cpp.PlusSearch(metadata.methodDefs.Count(x => x.methodIndex >= 0), metadata.typeDefs.Length, metadata.imageDefs.Length);
                if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) && !flag && il2Cpp is PE)
                {
                    WriteOutput("Use custom PE loader");
                    il2Cpp = PELoader.Load(il2CppPath);
                    il2Cpp.SetProperties(version, metadata.maxMetadataUsages);
                    flag = il2Cpp.PlusSearch(metadata.methodDefs.Count(x => x.methodIndex >= 0), metadata.typeDefs.Length, metadata.imageDefs.Length);
                }
                if (!flag)
                {
                    flag = il2Cpp.Search();
                }
                if (!flag)
                {
                    flag = il2Cpp.SymbolSearch();
                }
                if (!flag)
                {
                    WriteOutput("ERROR: Can't use auto mode to process file, try manual mode.");
                    WriteOutput("Input CodeRegistration: ");

                    var codeValue = "";
                    if (InputBox.Show(@"Input CodeRegistration: ", "", ref codeValue) != DialogResult.OK)
                    {
                        return(false);
                    }
                    var codeRegistration = Convert.ToUInt64(codeValue, 16);
                    WriteOutput($"CodeRegistration: {codeValue}");

                    var metadataValue = "";
                    if (InputBox.Show("Input MetadataRegistration: ", "", ref metadataValue) != DialogResult.OK)
                    {
                        return(false);
                    }
                    var metadataRegistration = Convert.ToUInt64(metadataValue, 16);
                    WriteOutput($"MetadataRegistration: {metadataValue}");

                    il2Cpp.Init(codeRegistration, metadataRegistration);
                    return(true);
                }
            }
            catch (Exception e)
            {
                WriteOutput(e.Message);
                WriteOutput("ERROR: An error occurred while processing.");
                return(false);
            }
            return(true);
        }
コード例 #10
0
    private static DotsRuntimeCSharpProgram SetupGame(AsmDefDescription game)
    {
        var gameProgram = GetOrMakeDotsRuntimeCSharpProgramFor(game);

        var   withoutExt     = new NPath(gameProgram.FileName).FileNameWithoutExtension;
        NPath exportManifest = new NPath(withoutExt + "/export.manifest");

        Backend.Current.RegisterFileInfluencingGraph(exportManifest);
        if (exportManifest.FileExists())
        {
            var dataFiles = exportManifest.MakeAbsolute().ReadAllLines();
            foreach (var dataFile in dataFiles.Select(d => new NPath(d)))
            {
                gameProgram.SupportFiles.Add(new DeployableFile(dataFile, "Data/" + dataFile.FileName));
            }
        }

        var configToSetupGame = new Dictionary <DotsRuntimeCSharpProgramConfiguration, DotNetAssembly>();

        if (!PerConfigBuildSettings.ContainsKey(game.Name))
        {
            return(null);
        }

        foreach (var config in PerConfigBuildSettings[game.Name].Where(config => !CanSkipSetupOf(game.Name, config)))
        {
            gameProgram.ProjectFile.StartInfo.Add(c => c == config,
                                                  StartInfoFor(config, EntryPointExecutableFor(gameProgram, config)));
            gameProgram.ProjectFile.BuildCommand.Add(c => c == config,
                                                     new BeeBuildCommand(GameDeployBinaryFor(gameProgram, config).ToString(), false, false).ToExecuteArgs());


            DotNetAssembly setupGame = gameProgram.SetupSpecificConfiguration(config).WithDeployables(new DotNetAssembly(
                                                                                                          Il2Cpp.Distribution.Path.Combine("build/profiles/Tiny/Facades/netstandard.dll"),
                                                                                                          Framework.FrameworkNone));

            var postILProcessedGame = ILPostProcessorTool.SetupInvocation(setupGame, config, gameProgram.Defines.For(config).ToArray());
            var postTypeRegGenGame  = TypeRegistrationTool.SetupInvocation(postILProcessedGame, config);
            configToSetupGame[config] = postTypeRegGenGame;
        }
        ;

        var il2CppOutputProgram = new Il2Cpp.Il2CppOutputProgram(gameProgram.AsmDefDescription.Name.Replace(".", "-") + ".il2cpp");

        var configToSetupGameBursted = new Dictionary <DotsRuntimeCSharpProgramConfiguration, DotNetAssembly>();

        BurstCompiler hostBurstCompiler = null;

        if (HostPlatform.IsWindows)
        {
            hostBurstCompiler      = new BurstCompilerForWindows64();
            hostBurstCompiler.Link = true;
            hostBurstCompiler.OnlyStaticMethods = true;
        }
        else if (HostPlatform.IsOSX)
        {
            hostBurstCompiler      = new BurstCompilerForMac();
            hostBurstCompiler.Link = true;
            hostBurstCompiler.OnlyStaticMethods = true;
        }
        else
        {
            Console.WriteLine("Tiny burst not yet supported on linux.");
        }
        var webBurstCompiler = new BurstCompilerForEmscripten();

        foreach (var kvp in configToSetupGame)
        {
            var config    = kvp.Key;
            var setupGame = kvp.Value;

            if (config.UseBurst)
            {
                var outputDir = $"artifacts/{game.Name}/{config.Identifier}_bursted";
                var isWebGL   = config.Platform is WebGLPlatform;
                var extension = config.NativeProgramConfiguration.ToolChain.DynamicLibraryFormat.Extension;

                //burst generates a .bundle on os x.
                if (config.Platform is MacOSXPlatform)
                {
                    extension = "bundle";
                }

                var burstlib = BurstCompiler.SetupBurstCompilationAndLinkForAssemblies(
                    isWebGL
                        ? webBurstCompiler
                        : hostBurstCompiler,
                    setupGame,
                    new NPath(outputDir).Combine(
                        $"lib_burst_generated{("."+extension) ?? ""}"),
                    outputDir,
                    out var burstedGame);

                if (isWebGL)
                {
                    il2CppOutputProgram.Libraries.Add(c => c.Equals(config.NativeProgramConfiguration), burstlib);
                }
                else
                {
                    burstedGame = burstedGame.WithDeployables(burstlib);
                }
                configToSetupGameBursted[config] = burstedGame;
            }
            else
            {
                configToSetupGameBursted[config] = setupGame;
            }
        }

        var configToSetupGameStripped = new Dictionary <DotsRuntimeCSharpProgramConfiguration, DotNetAssembly>();

        foreach (var kvp in configToSetupGameBursted)
        {
            var config    = kvp.Key;
            var setupGame = kvp.Value;

            if (config.ScriptingBackend == ScriptingBackend.TinyIl2cpp)
            {
                setupGame = Il2Cpp.UnityLinker.SetupInvocation(setupGame, $"artifacts/{game.Name}/{config.Identifier}_stripped", config.NativeProgramConfiguration);
                il2CppOutputProgram.SetupConditionalSourcesAndLibrariesForConfig(config, setupGame);
                configToSetupGameStripped[kvp.Key] = setupGame;
            }
            else
            {
                configToSetupGameStripped[kvp.Key] = kvp.Value;
            }
        }

        foreach (var kvp in configToSetupGameStripped)
        {
            var   config     = kvp.Key;
            var   setupGame  = kvp.Value;
            NPath deployPath = GameDeployDirectoryFor(gameProgram, config);

            IDeployable deployedGame;
            NPath       entryPointExecutable = null;

            if (config.ScriptingBackend == ScriptingBackend.TinyIl2cpp)
            {
                var builtNativeProgram = il2CppOutputProgram.SetupSpecificConfiguration(
                    config.NativeProgramConfiguration,
                    config.NativeProgramConfiguration.ExecutableFormat
                    )
                                         .WithDeployables(setupGame.RecursiveRuntimeDependenciesIncludingSelf.SelectMany(a => a.Deployables.Where(d => !(d is DotNetAssembly) && !(d is StaticLibrary)))
                                                          .ToArray());

                if (builtNativeProgram is IPackagedAppExtension)
                {
                    (builtNativeProgram as IPackagedAppExtension).SetAppPackagingParameters(gameProgram.AsmDefDescription.Name, config.NativeProgramConfiguration.CodeGen, gameProgram.SupportFiles.For(config));
                }
                deployedGame         = builtNativeProgram.DeployTo(deployPath);
                entryPointExecutable = deployedGame.Path;
                if (config.EnableManagedDebugging)
                {
                    Backend.Current.AddDependency(deployedGame.Path, Il2Cpp.CopyIL2CPPMetadataFile(deployPath, setupGame));
                }
            }
            else
            {
                deployedGame = setupGame.DeployTo(deployPath);

                var dotNetAssembly = (DotNetAssembly)deployedGame;

                //Usually a dotnet runtime game does not have a static void main(), and instead references another "entrypoint asmdef" that provides it.
                //This is convenient, but what makes it weird is that you have to start YourEntryPoint.exe  instead of YourGame.exe.   Until we have a better
                //solution for this, we're going to copy YourEntryPoint.exe to YourGame.exe, so that it's easier to find, and so that when it runs and you look
                //at the process name you understand what it is.
                if (deployedGame.Path.HasExtension("dll"))
                {
                    var to   = deployPath.Combine(deployedGame.Path.ChangeExtension("exe").FileName);
                    var from = dotNetAssembly.RecursiveRuntimeDependenciesIncludingSelf.SingleOrDefault(a => a.Path.HasExtension("exe"))?.Path;
                    if (from == null)
                    {
                        throw new InvalidProgramException($"Program {dotNetAssembly.Path} is an executable-like thing, but doesn't reference anything with Main");
                    }
                    Backend.Current.AddDependency(deployedGame.Path, CopyTool.Instance().Setup(to, from));
                    entryPointExecutable = to;
                }
                else
                {
                    entryPointExecutable = deployedGame.Path;
                }
            }

            //Because we use multidag, and try to not run all the setupcode when we just want to create projectfiles, we have a bit of a challenge.
            //Projectfiles require exact start and build commands. So we need to have a cheap way to calculate those. However, it's important that they
            //exactly match the actual place where the buildprogram is going to place our files. If these don't match things break down. The checks
            //in this block, they compare the "quick way to determine where the binary will be placed, and what the start executable is",  with the
            //actual return values returned from .DeployTo(), when we do run the actual buildcode.
            NPath deployedGamePath = GameDeployBinaryFor(gameProgram, config);
            if (deployedGame.Path != deployedGamePath)
            {
                throw new InvalidProgramException($"We expected deployPath to be {deployedGamePath}, but in reality it was {deployedGame.Path}");
            }
            var expectedEntryPointExecutable = EntryPointExecutableFor(gameProgram, config);
            if (entryPointExecutable != expectedEntryPointExecutable)
            {
                throw new InvalidProgramException($"We expected entryPointExecutable to be {expectedEntryPointExecutable}, but in reality it was {entryPointExecutable}");
            }

            Backend.Current.AddAliasDependency(config.Identifier, deployedGamePath);
        }

        return(gameProgram);
    }
コード例 #11
0
    private static DotsRuntimeCSharpProgram SetupGame(AsmDefDescription game)
    {
        var gameProgram       = GetOrMakeDotsRuntimeCSharpProgramFor(game);
        var configToSetupGame = new Dictionary <DotsRuntimeCSharpProgramConfiguration, DotNetAssembly>();

        if (!PerConfigBuildSettings.ContainsKey(game.Name))
        {
            return(null);
        }

        var configsToUse = PerConfigBuildSettings[game.Name].Where(config => !CanSkipSetupOf(game.Name, config));

        foreach (var config in configsToUse)
        {
            var   withoutExt     = new NPath(new NPath(gameProgram.FileName).FileNameWithoutExtension).Combine(config.Identifier);
            NPath exportManifest = withoutExt.Combine("export.manifest");
            Backend.Current.RegisterFileInfluencingGraph(exportManifest);
            if (exportManifest.FileExists())
            {
                var dataFiles = exportManifest.MakeAbsolute().ReadAllLines();
                foreach (var dataFile in dataFiles.Select(d => new NPath(d)))
                {
                    gameProgram.SupportFiles.Add(
                        c => c.Equals(config),
                        new DeployableFile(dataFile, GetDeployPathFromExportPath(dataFile)));
                }
            }

            gameProgram.ProjectFile.StartInfo.Add(
                c => c == config,
                StartInfoFor(config, EntryPointExecutableFor(gameProgram, config)));
            gameProgram.ProjectFile.BuildCommand.Add(
                c => c == config,
                new BeeBuildCommand(GameDeployBinaryFor(gameProgram, config).ToString(), false, false).ToExecuteArgs());
        }

        foreach (var config in configsToUse)
        {
            DotNetAssembly setupGame = gameProgram.SetupSpecificConfiguration(config);

            if (config.TargetFramework == TargetFramework.Tiny)
            {
                var tinyStandard = new DotNetAssembly(Il2Cpp.Distribution.Path.Combine("build/profiles/Tiny/Facades/netstandard.dll"), Framework.FrameworkNone);
                setupGame = setupGame.WithDeployables(tinyStandard);
            }

            var postILProcessedGame = ILPostProcessorTool.SetupInvocation(
                setupGame,
                config,
                gameProgram.Defines.For(config).ToArray());

            var postTypeRegGenGame = TypeRegistrationTool.SetupInvocation(postILProcessedGame, config);
            configToSetupGame[config] = postTypeRegGenGame;
        }

        var il2CppOutputProgram = new Il2Cpp.Il2CppOutputProgram(gameProgram.AsmDefDescription.Name);

        var configToSetupGameBursted = new Dictionary <DotsRuntimeCSharpProgramConfiguration, DotNetAssembly>();

        foreach (var kvp in configToSetupGame)
        {
            var config    = kvp.Key;
            var setupGame = kvp.Value;

            if (config.UseBurst)
            {
                BurstCompiler burstCompiler = null;
                if (config.Platform is WindowsPlatform)
                {
                    burstCompiler      = new BurstCompilerForWindows64();
                    burstCompiler.Link = false;
                }
                else if (config.Platform is MacOSXPlatform)
                {
                    burstCompiler      = new BurstCompilerForMac();
                    burstCompiler.Link = false;
                }
                else if (config.Platform is IosPlatform)
                {
                    burstCompiler = new BurstCompilerForiOS();
                    burstCompiler.EnableStaticLinkage = true;
                    burstCompiler.ObjectFileExtension = "a";
                }
                else if (config.Platform is LinuxPlatform)
                {
                    burstCompiler = new BurstCompilerForLinuxWaitingForBurstRelease();
                }
                else if (config.Platform is AndroidPlatform)
                {
                    burstCompiler = new BurstCompilerForAndroid();
                    burstCompiler.EnableStaticLinkage = false;
                    burstCompiler.Link = false;
                    burstCompiler.EnableDirectExternalLinking = true;
                    if (config.NativeProgramConfiguration.ToolChain.Architecture is Arm64Architecture)
                    {
                        burstCompiler.TargetArchitecture = "ARMV8A_AARCH64";
                    }
                }
                else if (config.Platform is WebGLPlatform)
                {
                    burstCompiler = new BurstCompilerForEmscripten();
                    burstCompiler.EnableStaticLinkage = true;
                    burstCompiler.DisableVectors      = false;
                }

                // Only generate marshaling info for platforms that require marshalling (e.g. Windows DotNet)
                // but also if collection checks are enabled (as that is why we need marshalling)
                burstCompiler.EnableJobMarshalling &= config.EnableUnityCollectionsChecks;
                burstCompiler.SafetyChecks          = config.EnableUnityCollectionsChecks;
                burstCompiler.DisableWarnings       = "BC1370"; // Suppress warning for burst function throwing an exception

                var            outputDir    = $"artifacts/{game.Name}/{config.Identifier}_bursted";
                var            burstLibName = "lib_burst_generated";
                DotNetAssembly burstedGame  = setupGame;

                var burstlib = BurstCompiler.SetupBurstCompilationForAssemblies(
                    burstCompiler,
                    setupGame,
                    new NPath(outputDir).Combine("bclobj"),
                    outputDir,
                    burstLibName,
                    out burstedGame);
                if ((config.Platform is IosPlatform || config.Platform is AndroidPlatform) &&
                    config.NativeProgramConfiguration.ToolChain.DynamicLibraryFormat.Extension == "a") // static lib based toolchain
                {
                    il2CppOutputProgram.Libraries.Add(c => c.Equals(config.NativeProgramConfiguration), burstlib);
                    il2CppOutputProgram.Defines.Add(
                        c => c.Equals(config.NativeProgramConfiguration),
                        $"FORCE_PINVOKE_{burstLibName}_INTERNAL");
                }
                else if (config.Platform is WebGLPlatform)
                {
                    il2CppOutputProgram.Libraries.Add(c => c.Equals(config.NativeProgramConfiguration), burstlib);
                }
                else
                {
                    var burstDynamicLib = new NativeProgram(burstLibName);
                    burstDynamicLib.Libraries.Add(c => c.Equals(config.NativeProgramConfiguration), burstlib);
                    burstDynamicLib.Libraries.Add(
                        c => c.Equals(config.NativeProgramConfiguration),
                        gameProgram.TransitiveReferencesFor(config)
                        .Where(
                            p => p is DotsRuntimeCSharpProgram &&
                            ((DotsRuntimeCSharpProgram)p).NativeProgram != null)
                        .Select(
                            p => new NativeProgramAsLibrary(((DotsRuntimeCSharpProgram)p).NativeProgram)
                    {
                        BuildMode = NativeProgramLibraryBuildMode.Dynamic
                    }));

                    if (config.Platform is IosPlatform || config.Platform is AndroidPlatform)
                    {
                        NativeJobsPrebuiltLibrary.AddToNativeProgram(burstDynamicLib);
                    }

                    DotsRuntimeCSharpProgram.SetupDotsRuntimeNativeProgram(burstLibName, burstDynamicLib);

                    var builtBurstLib = burstDynamicLib.SetupSpecificConfiguration(
                        config.NativeProgramConfiguration,
                        config.NativeProgramConfiguration.ToolChain.DynamicLibraryFormat);
                    burstedGame = burstedGame.WithDeployables(builtBurstLib);
                }

                configToSetupGameBursted[config] = burstedGame;
            }
            else
            {
                configToSetupGameBursted[config] = setupGame;
            }
        }

        var configToSetupGameStripped = new Dictionary <DotsRuntimeCSharpProgramConfiguration, DotNetAssembly>();

        foreach (var kvp in configToSetupGameBursted)
        {
            var config    = kvp.Key;
            var setupGame = kvp.Value;

            if (config.ScriptingBackend == ScriptingBackend.TinyIl2cpp)
            {
                setupGame = Il2Cpp.UnityLinker.SetupInvocation(setupGame, $"artifacts/{game.Name}/{config.Identifier}_stripped", config.NativeProgramConfiguration);
                il2CppOutputProgram.SetupConditionalSourcesAndLibrariesForConfig(config, setupGame);
                configToSetupGameStripped[kvp.Key] = setupGame;
            }
            else
            {
                configToSetupGameStripped[kvp.Key] = kvp.Value;
            }
        }

        foreach (var kvp in configToSetupGameStripped)
        {
            var   config     = kvp.Key;
            var   setupGame  = kvp.Value;
            NPath deployPath = GameDeployDirectoryFor(gameProgram, config);

            IDeployable deployedGame;
            NPath       entryPointExecutable = null;

            if (config.ScriptingBackend == ScriptingBackend.TinyIl2cpp)
            {
                var   tinyShellFileName = "tiny_shell.html";
                NPath tinyShellPath     = new NPath(new NPath(gameProgram.FileName).FileNameWithoutExtension).Combine(config.Identifier, "WebTemplate", tinyShellFileName);
                il2CppOutputProgram.DynamicLinkerSettingsForEmscripten().Add(c => c.WithShellFile(tinyShellPath));

                var builtNativeProgram = il2CppOutputProgram.SetupSpecificConfiguration(
                    config.NativeProgramConfiguration,
                    config.NativeProgramConfiguration.ExecutableFormat
                    )
                                         .WithDeployables(setupGame.RecursiveRuntimeDependenciesIncludingSelf.SelectMany(a => a.Deployables.Where(d => !(d is DotNetAssembly) && !(d is StaticLibrary)))
                                                          .ToArray());

                if (builtNativeProgram is IPackagedAppExtension)
                {
                    (builtNativeProgram as IPackagedAppExtension).SetAppPackagingParameters(
                        gameProgram.AsmDefDescription.Name, config.DotsConfiguration);
                }

                if (config.PlatformBuildConfig is WebBuildConfig webBuildConfig)
                {
                    if (webBuildConfig.SingleFile)
                    {
                        deployedGame = new DeployableFile(GameDeployBinaryFor(gameProgram, config));
                        CopyTool.Instance().Setup(deployedGame.Path, (builtNativeProgram as EmscriptenExecutable).Path);
                    }
                    else
                    {
                        deployedGame = builtNativeProgram.DeployTo(deployPath);
                    }

                    var webTemplateFolder = webBuildConfig.WebTemplateFolder;
                    if (String.IsNullOrEmpty(webTemplateFolder))
                    {
                        webTemplateFolder = LowLevelRoot.Combine("WebSupport", "WebTemplates", "Default").ToString();
                    }
                    if (new NPath(webTemplateFolder).IsRelative)
                    {
                        webTemplateFolder = new NPath("../..").Combine(webTemplateFolder).MakeAbsolute().ToString();
                    }
                    if (!new NPath(webTemplateFolder).Combine(tinyShellFileName).FileExists())
                    {
                        throw new InvalidProgramException($"Web template folder \"{webTemplateFolder}\" doesn't contain \"{tinyShellFileName}\" file.");
                    }

                    foreach (var templateFilePath in new NPath(webTemplateFolder).Files(recurse:true))
                    {
                        string fileRelativePath = templateFilePath.ToString().Substring(webTemplateFolder.Length + 1);
                        if (fileRelativePath == tinyShellFileName)
                        {
                            NPath shellPackager = LowLevelRoot.Combine("WebSupport", "package_shell_file.js");
                            NPath tinyShellJS   = LowLevelRoot.Combine("WebSupport", "tiny_shell.js");
                            var   inputs        = new List <NPath> {
                                TinyEmscripten.NodeExe, shellPackager, templateFilePath, tinyShellJS
                            };
                            var commandLineArguments = new List <string> {
                                shellPackager.ToString(), "--outputHtml", tinyShellPath.ToString(), "--inputShellHtml", templateFilePath.ToString(), "--inputShellJs", tinyShellJS.ToString()
                            };
                            NPath exportManifest = new NPath(new NPath(gameProgram.FileName).FileNameWithoutExtension).Combine(config.Identifier, "export.manifest");
                            if (webBuildConfig.SingleFile && exportManifest.FileExists())
                            {
                                inputs.Add(exportManifest.MakeAbsolute().ReadAllLines().Select(d => new NPath(d)));
                                NPath assetRootDirectory = new NPath(new NPath(gameProgram.FileName).FileNameWithoutExtension).Combine(config.Identifier);
                                commandLineArguments.AddRange(new List <string> {
                                    "--assetRootDirectory", assetRootDirectory.ToString(), "--assetManifest", exportManifest.ToString()
                                });
                            }
                            Backend.Current.AddAction(
                                actionName: "Package Shell File",
                                targetFiles: new NPath[] { tinyShellPath },
                                inputs: inputs.ToArray(),
                                executableStringFor: TinyEmscripten.NodeExe.InQuotes(),
                                commandLineArguments: commandLineArguments.Select(d => d.InQuotes()).ToArray()
                                );
                            Backend.Current.AddDependency(deployedGame.Path, tinyShellPath);
                        }
                        else if (!templateFilePath.HasExtension("meta"))
                        {
                            var targetPath = deployPath.Combine(fileRelativePath);
                            CopyTool.Instance().Setup(targetPath, templateFilePath);
                            Backend.Current.AddDependency(deployedGame.Path, targetPath);
                        }
                    }
                }
                else
                {
                    deployedGame = builtNativeProgram.DeployTo(deployPath);
                }

                entryPointExecutable = deployedGame.Path;
                if (config.EnableManagedDebugging && !(builtNativeProgram is IPackagedAppExtension))
                {
                    Backend.Current.AddDependency(deployedGame.Path, Il2Cpp.CopyIL2CPPMetadataFile(deployPath, setupGame));
                }

                // make sure http-server gets fetched from stevedore.  this should probably go elsewhere, but this is
                // a convenient quick hack place.
                if (config.PlatformBuildConfig is WebBuildConfig)
                {
                    var httpserver = new StevedoreArtifact("http-server");
                    httpserver.GenerateUnusualPath();
                    var httpserverpath = httpserver.GetUnusualPath().Combine("bin", "http-server");
                    Backend.Current.AddDependency(deployedGame.Path, httpserverpath);
                }
            }
            else
            {
                deployedGame = setupGame.DeployTo(deployPath);

                var dotNetAssembly = (DotNetAssembly)deployedGame;

                //Usually a dotnet runtime game does not have a static void main(), and instead references another "entrypoint asmdef" that provides it.
                //This is convenient, but what makes it weird is that you have to start YourEntryPoint.exe  instead of YourGame.exe.   Until we have a better
                //solution for this, we're going to copy YourEntryPoint.exe to YourGame.exe, so that it's easier to find, and so that when it runs and you look
                //at the process name you understand what it is.
                if (deployedGame.Path.HasExtension("dll"))
                {
                    var to = deployPath.Combine(deployedGame.Path.ChangeExtension("exe").FileName);
                    // Do an explicit check for the entrypoint.exe as a program may refer to other exes as assembly references
                    var from = dotNetAssembly.RecursiveRuntimeDependenciesIncludingSelf.SingleOrDefault(a => a.Path.FileName == "Unity.Runtime.EntryPoint.exe")?.Path;
                    if (from == null)
                    {
                        throw new InvalidProgramException($"Program {dotNetAssembly.Path} is an executable-like thing, but doesn't reference anything with Main");
                    }
                    Backend.Current.AddDependency(deployedGame.Path, CopyTool.Instance().Setup(to, from));
                    entryPointExecutable = to;
                }
                else
                {
                    entryPointExecutable = deployedGame.Path;
                }
            }

            //Because we use multidag, and try to not run all the setupcode when we just want to create projectfiles, we have a bit of a challenge.
            //Projectfiles require exact start and build commands. So we need to have a cheap way to calculate those. However, it's important that they
            //exactly match the actual place where the buildprogram is going to place our files. If these don't match things break down. The checks
            //in this block, they compare the "quick way to determine where the binary will be placed, and what the start executable is",  with the
            //actual return values returned from .DeployTo(), when we do run the actual buildcode.
            NPath deployedGamePath = GameDeployBinaryFor(gameProgram, config);

            //Identifier with slash means that this is complementary target and we should skip steps which are main target specific.
            //See comment in DotsConfigs.cs DotsConfigs.MakeConfigs() method for details.
            if (config.Identifier.IndexOf('/') != -1)
            {
                continue;
            }

            if (deployedGame.Path != deployedGamePath)
            {
                throw new InvalidProgramException($"We expected deployPath to be {deployedGamePath}, but in reality it was {deployedGame.Path}");
            }
            var expectedEntryPointExecutable = EntryPointExecutableFor(gameProgram, config);
            if (entryPointExecutable != expectedEntryPointExecutable)
            {
                throw new InvalidProgramException($"We expected entryPointExecutable to be {expectedEntryPointExecutable}, but in reality it was {entryPointExecutable}");
            }

            Backend.Current.AddAliasDependency(config.Identifier, deployedGamePath);
        }

        return(gameProgram);
    }
コード例 #12
0
 public override void CustomizeSelf(AsmDefCSharpProgram program)
 {
     program.NativeProgram.Libraries.Add(c => c.Platform is WebGLPlatform && !Il2Cpp.ManagedDebuggingIsEnabled(c), Il2Cpp.LibIL2Cpp);
     program.NativeProgram.Libraries.Add(c => c.Platform is WebGLPlatform && Il2Cpp.ManagedDebuggingIsEnabled(c), Il2Cpp.BigLibIL2Cpp);
 }
コード例 #13
0
ファイル: DumpWrapper.cs プロジェクト: zxsean/Il2cppSpy
        public static DumpType[] Dump(string metadataPath, string il2cppPath, string stringVersion)
        {
            // From Program.cs

            config = new JavaScriptSerializer().Deserialize <Config>(CONFIG_JSON);

            var metadataBytes = File.ReadAllBytes(metadataPath);
            var il2cppBytes   = File.ReadAllBytes(il2cppPath);

            var sanity = BitConverter.ToUInt32(metadataBytes, 0);

            if (sanity != 0xFAB11BAF)
            {
                throw new Exception("ERROR: Metadata file supplied is not valid metadata file.");
            }
            float fixedMetadataVersion;
            var   metadataVersion = BitConverter.ToInt32(metadataBytes, 4);

            if (metadataVersion == 24)
            {
                var versionSplit = Array.ConvertAll(Regex.Replace(stringVersion, @"\D", ".").Split(new[] { "." }, StringSplitOptions.RemoveEmptyEntries), int.Parse);
                var unityVersion = new Version(versionSplit[0], versionSplit[1]);
                if (unityVersion >= Unity20191)
                {
                    fixedMetadataVersion = 24.2f;
                }
                else if (unityVersion >= Unity20183)
                {
                    fixedMetadataVersion = 24.1f;
                }
                else
                {
                    fixedMetadataVersion = metadataVersion;
                }
            }
            else
            {
                fixedMetadataVersion = metadataVersion;
            }
            Console.WriteLine("Initializing metadata...");
            metadata = new Metadata(new MemoryStream(metadataBytes), fixedMetadataVersion);
            //判断il2cpp的magic
            var il2cppMagic = BitConverter.ToUInt32(il2cppBytes, 0);
            var isElf       = false;
            var isPE        = false;
            var is64bit     = false;
            var isNSO       = false;

            switch (il2cppMagic)
            {
            default:
                throw new Exception("ERROR: il2cpp file not supported.");

            case 0x304F534E:
                isNSO   = true;
                is64bit = true;
                break;

            case 0x905A4D:     //PE
                isPE = true;
                break;

            case 0x464c457f:             //ELF
                isElf = true;
                if (il2cppBytes[4] == 2) //ELF64
                {
                    is64bit = true;
                }
                break;

            case 0xCAFEBABE:     //FAT Mach-O
            case 0xBEBAFECA:
            // To 64bit
            case 0xFEEDFACF:     // 64bit Mach-O
                is64bit = true;
                break;

            case 0xFEEDFACE:     // 32bit Mach-O
                break;
            }

            var version = config.ForceIl2CppVersion ? config.ForceVersion : metadata.version;

            if (isNSO)
            {
                var nso = new NSO(new MemoryStream(il2cppBytes), version, metadata.maxMetadataUsages);
                il2cpp = nso.UnCompress();
            }
            else if (isPE)
            {
                il2cpp = new PE(new MemoryStream(il2cppBytes), version, metadata.maxMetadataUsages);
            }
            else if (isElf)
            {
                if (is64bit)
                {
                    il2cpp = new Elf64(new MemoryStream(il2cppBytes), version, metadata.maxMetadataUsages);
                }
                else
                {
                    il2cpp = new Elf(new MemoryStream(il2cppBytes), version, metadata.maxMetadataUsages);
                }
            }
            else if (is64bit)
            {
                il2cpp = new Macho64(new MemoryStream(il2cppBytes), version, metadata.maxMetadataUsages);
            }
            else
            {
                il2cpp = new Macho(new MemoryStream(il2cppBytes), version, metadata.maxMetadataUsages);
            }
            Console.WriteLine("Searching...");
            try
            {
                // Select Auto(Plus)
                bool flag = il2cpp.PlusSearch(metadata.methodDefs.Count(x => x.methodIndex >= 0), metadata.typeDefs.Length);
                if (!flag)
                {
                    throw new Exception();
                }
            }
            catch
            {
                throw new Exception("ERROR: Can't use this mode to process file, try another mode.");
            }

            Console.WriteLine("Dumping...");
            //dump type
            var dumpTypes = new List <DumpType>();

            for (var imageIndex = 0; imageIndex < metadata.imageDefs.Length; imageIndex++)
            {
                try
                {
                    var imageDef = metadata.imageDefs[imageIndex];
                    var typeEnd  = imageDef.typeStart + imageDef.typeCount;
                    for (int idx = imageDef.typeStart; idx < typeEnd; idx++)
                    {
                        var dumpType = new DumpType();
                        var typeDef  = metadata.typeDefs[idx];
                        typeDefImageIndices.Add(typeDef, imageIndex);
                        var isStruct = false;
                        var isEnum   = false;
                        var extends  = new List <string>();
                        if (typeDef.parentIndex >= 0)
                        {
                            var parent     = il2cpp.types[typeDef.parentIndex];
                            var parentName = GetTypeName(parent);
                            if (parentName == "ValueType")
                            {
                                isStruct = true;
                            }
                            else if (parentName == "Enum")
                            {
                                isEnum = true;
                            }
                            else if (parentName != "object")
                            {
                                extends.Add(parentName);
                            }
                        }
                        //implementedInterfaces
                        if (typeDef.interfaces_count > 0)
                        {
                            for (int i = 0; i < typeDef.interfaces_count; i++)
                            {
                                var @interface = il2cpp.types[metadata.interfaceIndices[typeDef.interfacesStart + i]];
                                extends.Add(GetTypeName(@interface));
                            }
                        }
                        dumpType.Namespace = metadata.GetStringFromIndex(typeDef.namespaceIndex);
                        var dumpTypeAttributes = new List <DumpAttribute>();
                        var typeAttributes     = GetCustomAttributes(imageDef, typeDef.customAttributeIndex, typeDef.token);
                        if (typeAttributes != null)
                        {
                            dumpTypeAttributes.AddRange(typeAttributes);
                        }
                        if (config.DumpAttribute && (typeDef.flags & TYPE_ATTRIBUTE_SERIALIZABLE) != 0)
                        {
                            dumpTypeAttributes.Add(new DumpAttribute {
                                Name = "[Serializable]"
                            });
                        }
                        dumpType.Attributes = dumpTypeAttributes.ToArray();
                        var visibility = typeDef.flags & TYPE_ATTRIBUTE_VISIBILITY_MASK;
                        switch (visibility)
                        {
                        case TYPE_ATTRIBUTE_PUBLIC:
                        case TYPE_ATTRIBUTE_NESTED_PUBLIC:
                            dumpType.Modifier += "public ";
                            break;

                        case TYPE_ATTRIBUTE_NOT_PUBLIC:
                        case TYPE_ATTRIBUTE_NESTED_FAM_AND_ASSEM:
                        case TYPE_ATTRIBUTE_NESTED_ASSEMBLY:
                            dumpType.Modifier += "internal ";
                            break;

                        case TYPE_ATTRIBUTE_NESTED_PRIVATE:
                            dumpType.Modifier += "private ";
                            break;

                        case TYPE_ATTRIBUTE_NESTED_FAMILY:
                            dumpType.Modifier += "protected ";
                            break;

                        case TYPE_ATTRIBUTE_NESTED_FAM_OR_ASSEM:
                            dumpType.Modifier += "protected internal ";
                            break;
                        }
                        if ((typeDef.flags & TYPE_ATTRIBUTE_ABSTRACT) != 0 && (typeDef.flags & TYPE_ATTRIBUTE_SEALED) != 0)
                        {
                            dumpType.Modifier += "static ";
                        }
                        else if ((typeDef.flags & TYPE_ATTRIBUTE_INTERFACE) == 0 && (typeDef.flags & TYPE_ATTRIBUTE_ABSTRACT) != 0)
                        {
                            dumpType.Modifier += "abstract ";
                        }
                        else if (!isStruct && !isEnum && (typeDef.flags & TYPE_ATTRIBUTE_SEALED) != 0)
                        {
                            dumpType.Modifier += "sealed ";
                        }
                        dumpType.Modifier.TrimEnd();
                        if ((typeDef.flags & TYPE_ATTRIBUTE_INTERFACE) != 0)
                        {
                            dumpType.TypeStr = "interface";
                        }
                        else if (isStruct)
                        {
                            dumpType.TypeStr = "struct";
                        }
                        else if (isEnum)
                        {
                            dumpType.TypeStr = "enum";
                        }
                        else
                        {
                            dumpType.TypeStr = "class";
                        }
                        var typeName = GetTypeName(typeDef);
                        dumpType.Name = $"{typeName}";
                        if (extends.Count > 0)
                        {
                            dumpType.Extends = extends.ToArray();
                        }
                        //dump field
                        var dumpFields = new List <DumpField>();
                        if (config.DumpField && typeDef.field_count > 0)
                        {
                            var fieldEnd = typeDef.fieldStart + typeDef.field_count;
                            for (var i = typeDef.fieldStart; i < fieldEnd; ++i)
                            {
                                //dump_field(i, idx, i - typeDef.fieldStart);
                                var dumpField         = new DumpField();
                                var fieldDef          = metadata.fieldDefs[i];
                                var fieldType         = il2cpp.types[fieldDef.typeIndex];
                                var fieldDefaultValue = metadata.GetFieldDefaultValueFromIndex(i);
                                var fieldAttributes   = GetCustomAttributes(imageDef, fieldDef.customAttributeIndex, fieldDef.token);
                                if (fieldAttributes != null)
                                {
                                    dumpField.Attributes = fieldAttributes;
                                }
                                var access = fieldType.attrs & FIELD_ATTRIBUTE_FIELD_ACCESS_MASK;
                                switch (access)
                                {
                                case FIELD_ATTRIBUTE_PRIVATE:
                                    dumpField.Modifier += "private ";
                                    break;

                                case FIELD_ATTRIBUTE_PUBLIC:
                                    dumpField.Modifier += "public ";
                                    break;

                                case FIELD_ATTRIBUTE_FAMILY:
                                    dumpField.Modifier += "protected ";
                                    break;

                                case FIELD_ATTRIBUTE_ASSEMBLY:
                                case FIELD_ATTRIBUTE_FAM_AND_ASSEM:
                                    dumpField.Modifier += "internal ";
                                    break;

                                case FIELD_ATTRIBUTE_FAM_OR_ASSEM:
                                    dumpField.Modifier += "protected internal ";
                                    break;
                                }
                                if ((fieldType.attrs & FIELD_ATTRIBUTE_LITERAL) != 0)
                                {
                                    dumpField.Modifier += "const ";
                                }
                                else
                                {
                                    if ((fieldType.attrs & FIELD_ATTRIBUTE_STATIC) != 0)
                                    {
                                        dumpField.Modifier += "static ";
                                    }
                                    if ((fieldType.attrs & FIELD_ATTRIBUTE_INIT_ONLY) != 0)
                                    {
                                        dumpField.Modifier += "readonly ";
                                    }
                                }
                                dumpField.TypeStr = GetTypeName(fieldType);
                                dumpField.Name    = metadata.GetStringFromIndex(fieldDef.nameIndex);
                                if (fieldDefaultValue != null && fieldDefaultValue.dataIndex != -1)
                                {
                                    var pointer = metadata.GetDefaultValueFromIndex(fieldDefaultValue.dataIndex);
                                    if (pointer > 0)
                                    {
                                        var fieldDefaultValueType = il2cpp.types[fieldDefaultValue.typeIndex];
                                        metadata.Position = pointer;
                                        object val = null;
                                        switch (fieldDefaultValueType.type)
                                        {
                                        case Il2CppTypeEnum.IL2CPP_TYPE_BOOLEAN:
                                            val = metadata.ReadBoolean();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_U1:
                                            val = metadata.ReadByte();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_I1:
                                            val = metadata.ReadSByte();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_CHAR:
                                            val = BitConverter.ToChar(metadata.ReadBytes(2), 0);
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_U2:
                                            val = metadata.ReadUInt16();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_I2:
                                            val = metadata.ReadInt16();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_U4:
                                            val = metadata.ReadUInt32();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_I4:
                                            val = metadata.ReadInt32();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_U8:
                                            val = metadata.ReadUInt64();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_I8:
                                            val = metadata.ReadInt64();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_R4:
                                            val = metadata.ReadSingle();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_R8:
                                            val = metadata.ReadDouble();
                                            break;

                                        case Il2CppTypeEnum.IL2CPP_TYPE_STRING:
                                            var len = metadata.ReadInt32();
                                            val = Encoding.UTF8.GetString(metadata.ReadBytes(len));
                                            break;
                                        }
                                        if (val is string str)
                                        {
                                            dumpField.ValueStr = $"\"{ToEscapedString(str)}\"";
                                        }
                                        else if (val is char c)
                                        {
                                            var v = (int)c;
                                            dumpField.ValueStr = $"'\\x{v:x}'";
                                        }
                                        else if (val != null)
                                        {
                                            dumpField.ValueStr = $"{val}";
                                        }
                                    }
                                }
                                dumpFields.Add(dumpField);
                            }
                        }
                        dumpType.Fields = dumpFields.ToArray();
                        //dump property
                        var dumpProperties = new List <DumpProperty>();
                        if (config.DumpProperty && typeDef.property_count > 0)
                        {
                            var propertyEnd = typeDef.propertyStart + typeDef.property_count;
                            for (var i = typeDef.propertyStart; i < propertyEnd; ++i)
                            {
                                var dumpProperty       = new DumpProperty();
                                var propertyDef        = metadata.propertyDefs[i];
                                var propertyAttributes = GetCustomAttributes(imageDef, propertyDef.customAttributeIndex, propertyDef.token);
                                if (propertyAttributes != null)
                                {
                                    dumpProperty.Attributes = propertyAttributes;
                                }
                                if (propertyDef.get >= 0)
                                {
                                    var methodDef = metadata.methodDefs[typeDef.methodStart + propertyDef.get];
                                    dumpProperty.Modifier = GetModifiers(methodDef);
                                    var propertyType = il2cpp.types[methodDef.returnType];
                                    dumpProperty.TypeStr = GetTypeName(propertyType);
                                    dumpProperty.Name    = metadata.GetStringFromIndex(propertyDef.nameIndex);
                                }
                                else if (propertyDef.set > 0)
                                {
                                    var methodDef = metadata.methodDefs[typeDef.methodStart + propertyDef.set];
                                    dumpProperty.Modifier = GetModifiers(methodDef);
                                    var parameterDef = metadata.parameterDefs[methodDef.parameterStart];
                                    var propertyType = il2cpp.types[parameterDef.typeIndex];
                                    dumpProperty.TypeStr = GetTypeName(propertyType);
                                    dumpProperty.Name    = metadata.GetStringFromIndex(propertyDef.nameIndex);
                                }
                                dumpProperty.Access += "{ ";
                                if (propertyDef.get >= 0)
                                {
                                    dumpProperty.Access += "get; ";
                                }
                                if (propertyDef.set >= 0)
                                {
                                    dumpProperty.Access += "set; ";
                                }
                                dumpProperty.Access += "}";
                                dumpProperties.Add(dumpProperty);
                            }
                        }
                        dumpType.Properties = dumpProperties.ToArray();
                        //dump method
                        var dumpMethods = new List <DumpMethod>();
                        if (config.DumpMethod && typeDef.method_count > 0)
                        {
                            var methodEnd = typeDef.methodStart + typeDef.method_count;
                            for (var i = typeDef.methodStart; i < methodEnd; ++i)
                            {
                                var dumpMethod       = new DumpMethod();
                                var methodDef        = metadata.methodDefs[i];
                                var methodAttributes = GetCustomAttributes(imageDef, methodDef.customAttributeIndex, methodDef.token);
                                if (methodAttributes != null)
                                {
                                    dumpMethod.Attributes = methodAttributes;
                                }
                                dumpMethod.Modifier = GetModifiers(methodDef);
                                var methodReturnType = il2cpp.types[methodDef.returnType];
                                var methodName       = metadata.GetStringFromIndex(methodDef.nameIndex);
                                dumpMethod.TypeStr = GetTypeName(methodReturnType);
                                dumpMethod.Name    = methodName;
                                for (var j = 0; j < methodDef.parameterCount; ++j)
                                {
                                    var parameterStr      = "";
                                    var parameterDef      = metadata.parameterDefs[methodDef.parameterStart + j];
                                    var parameterName     = metadata.GetStringFromIndex(parameterDef.nameIndex);
                                    var parameterType     = il2cpp.types[parameterDef.typeIndex];
                                    var parameterTypeName = GetTypeName(parameterType);
                                    if ((parameterType.attrs & PARAM_ATTRIBUTE_OPTIONAL) != 0)
                                    {
                                        parameterStr += "optional ";
                                    }
                                    if ((parameterType.attrs & PARAM_ATTRIBUTE_OUT) != 0)
                                    {
                                        parameterStr += "out ";
                                    }
                                    parameterStr         += $"{parameterTypeName} {parameterName}";
                                    dumpMethod.Parameters = new string[] { parameterStr };
                                }
                                if (config.DumpMethodOffset)
                                {
                                    var methodPointer = il2cpp.GetMethodPointer(methodDef.methodIndex, i, imageIndex, methodDef.token);
                                    if (methodPointer > 0)
                                    {
                                        dumpMethod.Address = il2cpp.MapVATR(methodPointer);
                                    }
                                }
                                dumpMethods.Add(dumpMethod);
                            }
                        }
                        dumpType.Methods = dumpMethods.ToArray();
                        dumpTypes.Add(dumpType);
                    }
                }
                catch
                {
                    throw new Exception("ERROR: Some errors in dumping.");
                }
            }

            return(dumpTypes.ToArray());
        }