protected virtual void DisplayDamageText(int damageValue) { Vector2 worldPosition = Vector2.zero; if (cameraController != null) { worldPosition.x = transform.localPosition.x; worldPosition.y = transform.localPosition.y; cameraController.AddInterfaceCanvasText("" + damageValue, fontDamage, fontColorDamage, fontGradientDamage, CameraController.TEXT_EVOLUTION_ASCENT, null, worldPosition, false); } }