コード例 #1
0
    public COverWorldPlayer()
    {
        setFrames(Resources.LoadAll <Sprite>("Sprites/worldPlayer"));
        setName("Overworld player");
        setSortingLayerName("Personajes");

        setBounds(0, 0, CGameConstants.SCREEN_WIDTH, CGameConstants.SCREEN_HEIGHT);
        setBoundAction(CGameObject.STOP);

        setRegistration(CSprite.REG_TOP_LEFT);
        setWidth(WIDTH);
        setHeight(HEIGHT);
        setState(STATE_STAND);

        mRect = new CSprite();
        mRect.setImage(Resources.Load <Sprite>("Sprites/ui/pixel"));
        mRect.setSortingLayerName("Personajes");
        mRect.setSortingOrder(20);
        mRect.setAlpha(0.5f);
        mRect.setName("player_debug_rect");
        mRect.setParentObject(this.getTransform());
    }