コード例 #1
0
 public TemplateInfo GetPlayerInfo(string Scenepath)
 {
     m_objTempDtls.TemplateDetails = m_objCSceneReader.GetPlayoutSceneInfo(Scenepath, new string[] { CCommonConstants.XML, CCommonConstants.FDDLL, CCommonConstants.CDLL, CCommonConstants.METADATAXML });
     if (m_objTempDtls.TemplateDetails != null)
     {
         Initialize(m_objTempDtls);
     }
     return(m_objTempDtls);
 }