public TemplateInfo GetPlayerInfo(string Scenepath) { m_objTempDtls.TemplateDetails = m_objCSceneReader.GetPlayoutSceneInfo(Scenepath, new string[] { CCommonConstants.XML, CCommonConstants.FDDLL, CCommonConstants.CDLL, CCommonConstants.METADATAXML }); if (m_objTempDtls.TemplateDetails != null) { Initialize(m_objTempDtls); } return(m_objTempDtls); }