public PlayerGetter() { try { m_objTempDtls = new TemplateInfo(); m_objCSceneReader = new CSceneReader(); } catch (Exception ex) { LogWriter.WriteLog(ex); WriteTrace(ex.ToString()); } }
public PlayerGetter() { try { m_objTempDtls = new TemplateInfo(); m_objCSceneReader = new CSceneReader(); } catch (Exception ex) { LogWriter.WriteLog(ex); } }