コード例 #1
0
    private KillObjective GenerateKillObjective(ObjectiveDifficultyLevel difficulty, GameObject source)
    {
        string[] range = null;

        switch (difficulty)
        {
        case ObjectiveDifficultyLevel.EASY:
            range = EasyKillEnemiesParser.Get("SPIDER").Split('|');
            break;
        }

        KillObjective objective = new KillObjective(Random.Range(int.Parse(range[0]), int.Parse(range[1]) + 1), "Spider");

        return(objective);
    }