public uint Execute(PacketDistributed ipacket) { CG_ASK_GUIDMISSION_DATA packet = (CG_ASK_GUIDMISSION_DATA )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
// 请求 帮会任务数据 void AskGuildMissionData() { // 没有帮会 不发包 PlayerData MyPlayerData = GameManager.gameManager.PlayerDataPool; if (MyPlayerData == null) { return; } if (MyPlayerData.GuildInfo == null) { return; } if (false == MyPlayerData.IsHaveGuild()) { return; } CG_ASK_GUIDMISSION_DATA askpak = (CG_ASK_GUIDMISSION_DATA)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_GUIDMISSION_DATA); askpak.NoParam = 0; askpak.SendPacket(); }