コード例 #1
0
    /// <summary>
    /// 设定是否需要战斗加速
    /// </summary>
    void SetBattleStatus()
    {
        ///
        /// 计时模块,设定战斗的初始值为1.3F
        ///
        TemporyData temp       = Core.Data.temper;
        bool        featurewar = temp.currentBattleType == TemporyData.BattleType.FightWithFulisa;

        if (!featurewar)
        {
            TimeMgr.getInstance().setBaseLine(ButtonListener.BaseSpeed);
        }

        AccountConfigManager accMgr = Core.Data.AccountMgr;

        if (accMgr.UserConfig.SpeedUp > 0)
        {
            SpeedOrSkipMgr.OnAddSpeedButtonClick();
        }

        if (accMgr.UserConfig.AutoBat > 0)
        {
            SpeedOrSkipMgr.OnAutoButtonClick();
        }
    }