コード例 #1
0
 public void LoadBuildings()
 {
     for (int i = 0; i < GameMemento.current.buildingMementoList.Count; i++)
     {
         build.BuildBuildingMemento(GameMemento.current.buildingMementoList[i]);
         //Add Building To PlayerLists
         buildingStorage.GetPlayerBuildingList(GameMemento.current.buildingMementoList[i].playerID).Add(hexGrid.GetBuildingObject(GameMemento.current.buildingMementoList[i].cellIndex));
     }
 }
コード例 #2
0
ファイル: LoadMap.cs プロジェクト: Git-Good/Necromancer-Lord
    public void LoadBuildings()
    {
        int numBuildings = GameMemento.current.buildingMementoList.Count;

        for (int i = 0; i < numBuildings; i++)
        {
            build.BuildBuildingMemento(GameMemento.current.buildingMementoList[i]);
        }
    }