public bool RemoveBuff(string buff) { if (HasBuff(buff)) { var idx = Buffs.FindIndex(i => i.Has(buff)); var buffobj = Buffs[idx]; lock (Buffs) buffobj.OnEnded(this, buffobj); return(true); } return(false); }
public bool RemoveBuff(string buff) { if (HasBuff(buff)) { var idx = Buffs.FindIndex(i => i.Has(buff)); var buffobj = Buffs[idx]; lock (Buffs) buffobj.OnEnded(this, buffobj); return(true); } return(false); }