コード例 #1
0
        void switchCaseFunc(FduMultiAttributeObserverOP op, ref NetworkState.NETWORK_STATE_TYPE state)
        {
            for (int i = 1; i < attrList.Length; ++i)
            {
                if (!getObservedState(i))
                {
                    continue;
                }
                switch (i)
                {
                case 1:    //Color
                    if (op == FduMultiAttributeObserverOP.Update)
                    {
                        if (getCachedProperytyCount(i) > 0)
                        {
                            image.color = FduInterpolationInterface.getNextColorValue_new(image.color, i, this);
                        }
                    }
                    else if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendColor(image.color);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct)
                    {
                        image.color = BufferedNetworkUtilsClient.ReadColor(ref state);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadColor(ref state));
                    }
                    break;

                case 2:    //RaycastTarget
                    if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendBool(image.raycastTarget);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        image.raycastTarget = BufferedNetworkUtilsClient.ReadBool(ref state);
                    }
                    break;

                case 3:    //FillMethod
                    if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendByte((byte)image.fillMethod);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        image.fillMethod = (Image.FillMethod)BufferedNetworkUtilsClient.ReadByte(ref state);
                    }
                    break;

                case 4:    //FillAmount
                    if (op == FduMultiAttributeObserverOP.Update)
                    {
                        if (getCachedProperytyCount(i) > 0)
                        {
                            image.fillAmount = FduInterpolationInterface.getNextFloatValue_new(image.fillAmount, i, this);
                        }
                    }
                    else if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendFloat(image.fillAmount);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct)
                    {
                        image.fillAmount = BufferedNetworkUtilsClient.ReadFloat(ref state);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadFloat(ref state));
                    }
                    break;

                case 5:    //FillCenter
                    if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendBool(image.fillCenter);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        image.fillCenter = BufferedNetworkUtilsClient.ReadBool(ref state);
                    }
                    break;

                case 6:    //FillClockwise
                    if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendBool(image.fillClockwise);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        image.fillClockwise = BufferedNetworkUtilsClient.ReadBool(ref state);
                    }
                    break;

                case 7:    //FillOrigin
                    if (op == FduMultiAttributeObserverOP.Update)
                    {
                        if (getCachedProperytyCount(i) > 0)
                        {
                            image.fillOrigin = FduInterpolationInterface.getNextIntValue_new(image.fillOrigin, i, this);
                        }
                    }
                    else if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendInt(image.fillOrigin);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct)
                    {
                        image.fillOrigin = BufferedNetworkUtilsClient.ReadInt(ref state);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadInt(ref state));
                    }
                    break;

                case 8:    //ImageType
                    if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        BufferedNetworkUtilsServer.SendByte((byte)image.type);
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation)
                    {
                        image.type = (Image.Type)BufferedNetworkUtilsClient.ReadByte(ref state);
                    }
                    break;

                case 9:    //Image
                    if (op == FduMultiAttributeObserverOP.SendData)
                    {
                        bool changeFlag = false;
                        if (image.sprite != null && image.sprite.GetInstanceID() != spriteId)
                        {     //通过对比InstanceId判断该精灵是否被替换
                            changeFlag = true;
                            spriteId   = image.sprite.GetInstanceID();
                        }

                        BufferedNetworkUtilsServer.SendBool(changeFlag);
                        if (changeFlag)    //若已经变化了 则将图片分解为JPG格式传送至节点
                        {
                            byte[] arr;
                            try
                            {
                                arr = image.sprite.texture.EncodeToJPG();
                                BufferedNetworkUtilsServer.SendByteArray(arr);
                                BufferedNetworkUtilsServer.SendRect(image.sprite.textureRect);
                                BufferedNetworkUtilsServer.SendVector2(image.sprite.pivot);
                            }
                            catch (System.Exception e)
                            {
                                Debug.LogError(e.Message);
                            }
                        }
                    }
                    else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation)     //从节点先判断有没有图片传来 然后再解析
                    {
                        bool changeFlag = BufferedNetworkUtilsClient.ReadBool(ref state);
                        if (changeFlag)
                        {
                            byte[]    bytes   = BufferedNetworkUtilsClient.ReadByteArray(ref state);
                            Rect      rect    = BufferedNetworkUtilsClient.ReadRect(ref state);
                            Vector2   pivot   = BufferedNetworkUtilsClient.ReadVector2(ref state);
                            Texture2D texture = new Texture2D((int)GetComponent <RectTransform>().rect.width, (int)GetComponent <RectTransform>().rect.height);
                            texture.LoadImage(bytes);
                            image.sprite = Sprite.Create(texture, rect, pivot);
                        }
                    }
                    break;
                }
            }
        }
コード例 #2
0
        //序列化一个可传送的参数
        public static void serializeOneParameter(object para)
        {
            FduSendableParameter typeCode = FduGlobalConfig.getSendableParameterCode(para);

            BufferedNetworkUtilsServer.SendByte((byte)typeCode);
            switch (typeCode)
            {
            case FduSendableParameter.Int:
                BufferedNetworkUtilsServer.SendInt((int)para);
                break;

            case FduSendableParameter.IntArray:
                BufferedNetworkUtilsServer.SendIntArray((int[])para);
                break;

            case FduSendableParameter.Byte:
                BufferedNetworkUtilsServer.SendByte((byte)para);
                break;

            case FduSendableParameter.ByteArray:
                BufferedNetworkUtilsServer.SendByteArray((byte[])para);
                break;

            case FduSendableParameter.Float:
                BufferedNetworkUtilsServer.SendFloat((float)para);
                break;

            case FduSendableParameter.FloatArray:
                BufferedNetworkUtilsServer.SendFloatArray((float[])para);
                break;

            case FduSendableParameter.Bool:
                BufferedNetworkUtilsServer.SendBool((bool)para);
                break;

            case FduSendableParameter.BoolArray:
                bool[] bolarr = (bool[])para;
                int    bollen = bolarr.Length;
                BufferedNetworkUtilsServer.SendInt(bollen);
                for (int i = 0; i < bollen; ++i)
                {
                    BufferedNetworkUtilsServer.SendBool(bolarr[i]);
                }
                break;

            case FduSendableParameter.String:
                BufferedNetworkUtilsServer.SendString((string)para);
                break;

            case FduSendableParameter.StringArray:
                string[] strarr = (string[])para;
                int      strlen = strarr.Length;
                BufferedNetworkUtilsServer.SendInt(strlen);
                for (int i = 0; i < strlen; ++i)
                {
                    BufferedNetworkUtilsServer.SendString(strarr[i]);
                }
                break;

            case FduSendableParameter.Vector2:
                BufferedNetworkUtilsServer.SendVector2((Vector2)para);
                break;

            case FduSendableParameter.Vector2Array:
                Vector2[] v2arr = (Vector2[])para;
                int       v2len = v2arr.Length;
                BufferedNetworkUtilsServer.SendInt(v2len);
                for (int i = 0; i < v2len; ++i)
                {
                    BufferedNetworkUtilsServer.SendVector2(v2arr[i]);
                }
                break;

            case FduSendableParameter.Vector3:
                BufferedNetworkUtilsServer.SendVector3((Vector3)para);
                break;

            case FduSendableParameter.Vector3Array:
                Vector3[] v3arr = (Vector3[])para;
                int       v3len = v3arr.Length;
                BufferedNetworkUtilsServer.SendInt(v3len);
                for (int i = 0; i < v3len; ++i)
                {
                    BufferedNetworkUtilsServer.SendVector3(v3arr[i]);
                }
                break;

            case FduSendableParameter.Vector4:
                BufferedNetworkUtilsServer.SendVector4((Vector4)para);
                break;

            case FduSendableParameter.Vector4Array:
                Vector4[] v4arr = (Vector4[])para;
                int       v4len = v4arr.Length;
                BufferedNetworkUtilsServer.SendInt(v4len);
                for (int i = 0; i < v4len; ++i)
                {
                    BufferedNetworkUtilsServer.SendVector3(v4arr[i]);
                }
                break;

            case FduSendableParameter.Color:
                BufferedNetworkUtilsServer.SendColor((Color)para);
                break;

            case FduSendableParameter.ColorArray:
                Color[] carray = (Color[])para;
                int     clen   = carray.Length;
                BufferedNetworkUtilsServer.SendInt(clen);
                for (int i = 0; i < clen; ++i)
                {
                    BufferedNetworkUtilsServer.SendColor(carray[i]);
                }
                break;

            case FduSendableParameter.Quaternion:
                BufferedNetworkUtilsServer.SendQuaternion((Quaternion)para);
                break;

            case FduSendableParameter.QuaternionArray:
                Quaternion[] qarr = (Quaternion[])para;
                int          qlen = qarr.Length;
                BufferedNetworkUtilsServer.SendInt(qlen);
                for (int i = 0; i < qlen; i++)
                {
                    BufferedNetworkUtilsServer.SendQuaternion(qarr[i]);
                }
                break;

            case FduSendableParameter.GameObject:
                if (((GameObject)para).GetClusterView() != null)
                {
                    BufferedNetworkUtilsServer.SendBool(true);
                    BufferedNetworkUtilsServer.SendInt(((GameObject)para).GetClusterView().ViewId);
                }
                else
                {
                    BufferedNetworkUtilsServer.SendBool(false);
                    BufferedNetworkUtilsServer.SendString(FduSupportClass.getGameObjectPath((GameObject)para));
                }
                break;

            case FduSendableParameter.ClusterView:
                BufferedNetworkUtilsServer.SendInt(((FduClusterView)para).ViewId);
                break;

            case FduSendableParameter.Matrix4X4:
                BufferedNetworkUtilsServer.SendMatrix4x4((Matrix4x4)para);
                break;

            case FduSendableParameter.Matrix4X4Array:
                Matrix4x4[] matarr = (Matrix4x4[])para;
                int         mlen   = matarr.Length;
                BufferedNetworkUtilsServer.SendInt(mlen);
                for (int i = 0; i < mlen; ++i)
                {
                    BufferedNetworkUtilsServer.SendMatrix4x4(matarr[i]);
                }
                break;

            case FduSendableParameter.Rect:
                BufferedNetworkUtilsServer.SendRect((Rect)para);
                break;

            case FduSendableParameter.RectArray:
                Rect[] rectArr = (Rect[])para;
                int    rectlen = rectArr.Length;
                BufferedNetworkUtilsServer.SendInt(rectlen);
                for (int i = 0; i < rectlen; ++i)
                {
                    BufferedNetworkUtilsServer.SendRect(rectArr[i]);
                }
                break;

            case FduSendableParameter.Struct:
                BufferedNetworkUtilsServer.SendString(para.GetType().AssemblyQualifiedName);
                BufferedNetworkUtilsServer.SendStruct(para);
                break;

            case FduSendableParameter.SerializableClass:
                BufferedNetworkUtilsServer.SendSerializableClass(para);
                break;

            case FduSendableParameter.Enum:
                BufferedNetworkUtilsServer.SendInt(System.Convert.ToInt32(para));
                break;

            default:
                throw new InvalidSendableDataException("Such type of data can not be sent. Type name:" + para.GetType().FullName);
            }
        }