public override void OnSendData() { BufferedNetworkUtilsServer.SendSerializableClass(CustomClassDataInstance); BufferedNetworkUtilsServer.SendInt(IntInstance); BufferedNetworkUtilsServer.SendVector3(Vector3Instance); BufferedNetworkUtilsServer.SendString(StringInstance); BufferedNetworkUtilsServer.SendStruct(CustomDataInstance); BufferedNetworkUtilsServer.SendList <InsideCustomData>(ListData); BufferedNetworkUtilsServer.SendDic <string, Vector3>(DicData); }