コード例 #1
0
ファイル: DefineSoundTag.cs プロジェクト: Berenold/SwfExport
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.Write(this.soundId);
            w.WriteUBits(soundFormat, 4);
            w.WriteUBits(soundRate, 2);
            w.WriteUBits(soundSize, 1);
            w.WriteUBits(soundType, 1);

            w.Write(this.soundSampleCount);
            if (soundData != null)
            {
                w.Write(this.soundData);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #2
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 6)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.Write(this.characterId);
            w.Write(this.numFrames);
            w.Write(this.width);
            w.Write(this.height);

            w.WriteUBits(0, 5);
            w.WriteUBits(videoFlagsDeblocking, 2);
            w.WriteBoolean(videoFlagsSmoothing);

            w.Write(this.codecId);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #3
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.WriteUBits(0, 4);
            w.WriteUBits(playbackSoundRate, 2);
            w.WriteUBits(playbackSoundSize, 1);
            w.WriteUBits(playbackSoundType, 1);
            w.SynchBits();
            w.WriteUBits(streamSoundCompression, 4);
            w.WriteUBits(streamSoundRate, 2);
            w.WriteUBits(streamSoundSize, 1);
            w.WriteUBits(streamSoundType, 1);

            w.Write(streamSoundSampleCount);
            if (streamSoundCompression == 2)
            {
                w.Write(latencySeek);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #4
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.fontId);

            //TODO: calcule offset !!
            if (offsetTable != null)
            {
                IEnumerator offsets = offsetTable.GetEnumerator();
                while (offsets.MoveNext())
                {
                    w.Write((ushort)offsets.Current);
                }
            }

            ShapeWithStyle.NumFillBits = 0;
            ShapeWithStyle.NumLineBits = 0;
            glyphShapesTable.WriteTo(w);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #5
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 2)
            {
                return;
            }

            // Compression process
            int lenghtOfCompressedBlock = 0;

            byte[]               compressArray      = null;
            MemoryStream         unCompressedStream = new MemoryStream();
            BufferedBinaryWriter unCompressedWriter = new BufferedBinaryWriter(unCompressedStream);

            if (this._bitmapFormat == 3)
            {
                this._colorMapData.WriteTo(unCompressedWriter);
            }
            else if (this._bitmapFormat == 4 || this._bitmapFormat == 5)
            {
                this._bitmapColorData.WriteTo(unCompressedWriter);
            }

            MemoryStream         compressedStream = new MemoryStream();
            DeflaterOutputStream ouput            = new DeflaterOutputStream(compressedStream);

            byte[] unCompressArray = unCompressedStream.ToArray();
            ouput.Write(unCompressArray, 0, unCompressArray.Length);
            ouput.Finish();
            compressArray           = compressedStream.ToArray();
            lenghtOfCompressedBlock = compressArray.Length;
            ouput.Close();
            unCompressedStream.Close();

            //Writing process
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(lenghtOfCompressedBlock));

            rh.WriteTo(w);
            w.Write(this._characterId);
            w.Write(this._bitmapFormat);
            w.Write(this._bitmapWidth);
            w.Write(this._bitmapHeight);

            if (this._bitmapFormat == 3)
            {
                w.Write(this._bitmapColorTableSize);
                w.Write(compressArray);
            }
            else if (this._bitmapFormat == 4 || this._bitmapFormat == 5)
            {
                w.Write(compressArray);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #6
0
ファイル: FrameLabelTag.cs プロジェクト: Berenold/SwfExport
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 3)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(version));

            rh.WriteTo(w);

            if (name != null)
            {
                w.WriteString(name, (uint)name.Length);
            }
            if (version >= 6)
            {
                w.Write((byte)1);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #7
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 3)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(characterId);
            if (jpegData != null)
            {
                w.Write(Convert.ToUInt32(jpegData.Length));
            }
            else
            {
                w.Write((int)0);
            }
            if (jpegData != null)
            {
                w.Write(jpegData);
            }
            if (alphaData != null)
            {
                w.Write(alphaData);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #8
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.buttonId);
            if (characters != null)
            {
                foreach (ButtonRecord buttRec in characters)
                {
                    buttRec.WriteTo(w, TagCodeEnum.DefineButton);
                }
            }
            byte end = 0;

            w.Write(end);
            if (actions != null)
            {
                w.Write(actions);
            }
            w.Write(end);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #9
0
ファイル: SwfWriter.cs プロジェクト: eimslab/Shove.Net.Fx2
        /// <summary>
        /// Writes the (compressed or uncompressed) swf data to a stream.
        /// The stream gets flushed and closed afterwards.
        /// </summary>
        /// <param name="swf">Swf</param>
        public void Write(Swf swf)
        {
            if (swf == null)
            {
                return;
            }

            // add EndTag is is not the last one
            BaseTag lastTag = swf.Tags.GetLastOne();

            if (lastTag == null || !(lastTag is EndTag))
            {
                swf.Tags.Add(new EndTag());
            }

            // update tag lengths to adapt to bytecode length
            swf.UpdateData();
            SwfHeader header = swf.Header;

            // ASCII seems to be ok for Flash 5 and 6+ as well
            BufferedBinaryWriter writer     = new BufferedBinaryWriter(baseStream, System.Text.Encoding.GetEncoding("ascii"));
            BufferedBinaryWriter dataWriter = writer;

            bool isCompressed = (header.Signature[0] == 'C');

            if (isCompressed && swf.Version >= 6)
            {
                // SharpZipLib makes it easy for us, simply
                // chain a Deflater into the stream
                DeflaterOutputStream def = new DeflaterOutputStream(baseStream);
                dataWriter = new BufferedBinaryWriter(def);
            }

            // writer header data, always uncompressed
            writer.WriteString(header.Signature, 3);
            writer.Write(swf.Version);
            writer.Write(swf.ByteCount);
            writer.Flush();

            // write header data pt.2, using either
            // original stream or deflater stream
            header.Size.WriteTo(dataWriter);
            dataWriter.SynchBits();
            dataWriter.WriteFWord(header.Fps, 8, 8);
            dataWriter.Write(header.Frames);

            // write tags data
            IEnumerator tags = swf.Tags.GetEnumerator();

            while (tags.MoveNext())
            {
                BaseTag tagToWrite = (BaseTag)tags.Current;
                dataWriter.Write(tagToWrite.Data);
            }

            // flush + close
            dataWriter.Flush();
            dataWriter.Close();
        }
コード例 #10
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 3)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.characterId);

            w.SynchBits();
            if (this.startBounds != null)
            {
                this.startBounds.WriteTo(w);
            }
            w.SynchBits();
            if (this.endBounds != null)
            {
                this.endBounds.WriteTo(w);
            }

            w.Write(this.offset);
            if (this.morphFillStyles != null)
            {
                this.morphFillStyles.WriteTo(w);
            }
            if (this.morphLineStyles != null)
            {
                this.morphLineStyles.WriteTo(w);
            }

            ShapeWithStyle.NumFillBits = (uint)morphFillStyles.Count;
            ShapeWithStyle.NumLineBits = (uint)morphLineStyles.Count;

            if (this.startEdges != null)
            {
                this.startEdges.WriteTo(w);
            }
            if (this.endEdges != null)
            {
                this.endEdges.WriteTo(w);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #11
0
ファイル: EndTag.cs プロジェクト: Berenold/SwfExport
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, 0);

            rh.WriteTo(w);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #12
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 3)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.buttonId);
            w.WriteUBits(0, 7);
            w.WriteBoolean(trackAsMenu);
            w.Write(this.actionOffset);
            if (characters != null)
            {
                IEnumerator butts = characters.GetEnumerator();
                while (butts.MoveNext())
                {
                    ((ButtonRecord)butts.Current).WriteTo(w, TagCodeEnum.DefineButton2);
                    w.SynchBits();
                }
            }
            w.Write((byte)0);
            if (actions != null)
            {
                for (int i = 0; i < actions.Count; i++)
                {
                    ButtonCondaction buttCon = actions[i];
                    if (i == actions.Count - 1)
                    {
                        w.Write((ushort)0);
                    }
                    else
                    {
                        int size = buttCon.GetSizeOf();
                        w.Write((ushort)size);
                    }
                    buttCon.WriteTo(w);
                }
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #13
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            if (jpegData != null)
            {
                w.Write(jpegData);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #14
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.Write(fontId);
            w.Write((byte)fontName.Length);
            if (fontName != null)
            {
                w.WriteString(fontName, (uint)fontName.Length);
            }

            w.WriteUBits(0, 2); //reserved
            w.WriteBoolean(fontFlagsSmallText);
            w.WriteBoolean(fontFlagsShiftJIS);
            w.WriteBoolean(fontFlagsAINSI);
            w.WriteBoolean(fontFlagsItalic);
            w.WriteBoolean(fontFlagsBold);
            w.WriteBoolean(fontFlagsWildCodes);

            if (!fontFlagsWildCodes)
            {
                for (int i = 0; i < codeTable.Length; i++)
                {
                    w.Write((byte)codeTable[i]);
                }
            }
            else
            {
                for (int i = 0; i < codeTable.Length; i++)
                {
                    w.Write((ushort)codeTable[i]);
                }
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #15
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 2)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.buttonId);

            w.Write(this.buttonSoundChar);
            if (buttonSoundChar != 0 && buttonSoundInfo != null)
            {
                buttonSoundInfo.WriteTo(w);
            }

            w.Write(this.buttonSoundChar1);
            if (buttonSoundChar1 != 0 && buttonSoundInfo1 != null)
            {
                buttonSoundInfo1.WriteTo(w);
            }

            w.Write(this.buttonSoundChar2);
            if (buttonSoundChar2 != 0 && buttonSoundInfo2 != null)
            {
                buttonSoundInfo2.WriteTo(w);
            }

            w.Write(this.buttonSoundChar3);
            if (buttonSoundChar3 != 0 && buttonSoundInfo3 != null)
            {
                buttonSoundInfo3.WriteTo(w);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #16
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 7)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, 4);

            rh.WriteTo(w);
            w.Write(recursion);
            w.Write(timeout);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #17
0
ファイル: InitActionTag.cs プロジェクト: Berenold/SwfExport
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 6)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, 2 + actionRecord.Length);

            rh.WriteTo(w);
            w.Write(spriteId);
            w.Write(actionRecord);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #18
0
ファイル: DefineText.cs プロジェクト: eimslab/Shove.Net.Fx2
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < VersionCompatibility)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.Write(this.characterId);
            if (rect != null)
            {
                rect.WriteTo(w);
            }
            if (matrix != null)
            {
                matrix.WriteTo(w);
            }

            w.Write(TextRecordCollection.GLYPH_BITS);
            w.Write(TextRecordCollection.ADVANCE_BITS);

            if (textRecords != null)
            {
                IEnumerator records = textRecords.GetEnumerator();
                while (records.MoveNext())
                {
                    ((TextRecord)records.Current).WriteTo(w);
                }
            }
            w.Write((byte)0);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #19
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 6)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(), true);

            rh.WriteTo(w);
            w.Write(this.fontId);
            w.Write((byte)this.fontName.Length);
            if (fontName != null)
            {
                w.WriteString(this.fontName, (uint)this.fontName.Length);
            }

            w.WriteUBits(0, 2);
            w.WriteBoolean(fontFlagsSmallText);
            w.WriteUBits(0, 2);
            w.WriteBoolean(fontFlagsItalic);
            w.WriteBoolean(fontFlagsBold);
            w.WriteBoolean(true);

            w.Write(this.languageCode);
            if (codeTable != null)
            {
                IEnumerator glyphs = codeTable.GetEnumerator();
                while (glyphs.MoveNext())
                {
                    w.Write((ushort)glyphs.Current);
                }
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #20
0
		/// <summary>
		/// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
		/// </summary>
		public override void UpdateData(byte version) 
		{			
			if (version < 5)
				return;

			MemoryStream m = new MemoryStream();
			BufferedBinaryWriter w = new BufferedBinaryWriter(m);
			
			int lenght = 0;
			if (password != null)
				lenght += this.Password.Length;
			RecordHeader rh = new RecordHeader(TagCode, lenght);
			rh.WriteTo(w);
			
			if (password != null)
				w.Write(this.Password);
			
            w.Flush();
            // write to data array
			_data = m.ToArray();
		}		
コード例 #21
0
ファイル: DefineShape.cs プロジェクト: eimslab/Shove.Net.Fx2
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < this.versionCompatibility)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(this.TagCode, GetSizeOf(), true);

            rh.WriteTo(w);

            w.Write(this.shapeId);
            rect.WriteTo(w);
            shape.WriteTo(w);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #22
0
ファイル: DefineSpriteTag.cs プロジェクト: Berenold/SwfExport
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 3)
            {
                return;
            }

            // update inner tags
            int len = 0;

            IEnumerator tags = tagList.GetEnumerator();

            while (tags.MoveNext())
            {
                BaseTag tag = (BaseTag)tags.Current;
                tag.UpdateData(version);
                len += tag.Data.Length;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, len + 4);

            rh.WriteTo(w);
            w.Write(spriteId);
            w.Write(frameCount);

            tags = tagList.GetEnumerator();
            while (tags.MoveNext())
            {
                BaseTag tag = (BaseTag)tags.Current;
                w.Write(tag.Data);
            }

            w.Flush();
            // update data
            _data = m.ToArray();
        }
コード例 #23
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 2)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.buttonId);
            if (buttonColorTransform != null)
            {
                buttonColorTransform.WriteTo(w);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #24
0
ファイル: SymbolClassTag.cs プロジェクト: Berenold/SwfExport
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 5)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            if (exportedCharacters != null)
            {
                w.Write((ushort)exportedCharacters.Count);
            }
            else
            {
                w.Write((ushort)0);
            }

            if (exportedCharacters != null)
            {
                IEnumerator assertEnu = exportedCharacters.GetEnumerator();
                while (assertEnu.MoveNext())
                {
                    Assert assert = (Assert)assertEnu.Current;
                    assert.WriteTo(w);
                }
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #25
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 5)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            int lenght = 2 + url.Length;

            if (exportedCharacters != null)
            {
                lenght += Assert.GetSizeOf(exportedCharacters);
            }

            RecordHeader rh = new RecordHeader(TagCode, lenght);

            rh.WriteTo(w);

            w.Write(url);
            w.Write((ushort)exportedCharacters.Count);

            IEnumerator asserts = exportedCharacters.GetEnumerator();

            while (asserts.MoveNext())
            {
                Assert assert = (Assert)asserts.Current;
                assert.WriteTo(w);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #26
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 6)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.Write((ushort)0);
            if (password != null)
            {
                w.Write(this.Password);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #27
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            int length = 0;

            if (soundData != null)
            {
                length += soundData.Length;
            }
            RecordHeader rh = new RecordHeader(TagCode, length);

            rh.WriteTo(w);

            if (soundData != null)
            {
                w.Write(soundData);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #28
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 6)
            {
                return;
            }

            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.streamId);
            w.Write(this.frameNum);
            if (video != null)
            {
                video.WriteTo(w);
            }

            // write to data array
            w.Flush();
            _data = m.ToArray();
        }
コード例 #29
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream         m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.Write(characterId);
            w.Write(depth);
            if (this.matrix != null)
            {
                this.matrix.WriteTo(w);
            }
            if (this.colorTransform != null)
            {
                this.colorTransform.WriteTo(w);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
コード例 #30
0
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 4)
            {
                return;
            }

            MemoryStream         m  = new MemoryStream();
            BufferedBinaryWriter w  = new BufferedBinaryWriter(m);
            RecordHeader         rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);

            w.Write(this.characterId);
            this.rect.WriteTo(w);

            w.SynchBits();
            if (initialText != null && initialText.Length > 0)
            {
                w.WriteBoolean(true);
            }
            else
            {
                w.WriteBoolean(false);
            }
            w.WriteBoolean(wordWrap);
            w.WriteBoolean(multiline);
            w.WriteBoolean(password);
            w.WriteBoolean(readOnly);
            if (textColor != null)
            {
                w.WriteBoolean(true);
            }
            else
            {
                w.WriteBoolean(false);
            }
            w.WriteBoolean(HasMaxLength);
            w.WriteBoolean(HasFont);
            w.SynchBits();

            w.WriteBoolean(false);
            w.WriteBoolean(autoSize);
            w.WriteBoolean(HasLayout);
            w.WriteBoolean(noSelect);
            w.WriteBoolean(border);
            w.WriteBoolean(false);
            w.WriteBoolean(html);
            w.WriteBoolean(usedOutlines);

            if (HasFont)
            {
                w.Write(fontId);
                w.Write(fontHeight);
            }
            if (HasTextColor)
            {
                textColor.WriteTo(w);
            }
            if (HasMaxLength)
            {
                w.Write(maxLenght);
            }
            if (HasLayout)
            {
                w.Write(align);
                w.Write(leftMargin);
                w.Write(rightMargin);
                w.Write(indent);
                w.Write(leading);
            }
            w.WriteString(variableName);
            if (HasText)
            {
                w.WriteString(initialText);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }