public BountyDataCollection() { ActOne = new BountyActCollection(); ActTwo = new BountyActCollection(); ActThree = new BountyActCollection(); ActFour = new BountyActCollection(); ActFive = new BountyActCollection(); //ActOne.KillBounties.Add(new BountyQuestCacheEntry("A1_Kill_LeroicsManor", new[] { 367561, 367559 }, BountyQuestTypes.Kill, 19941, 100854, new[] { 1199, 19943 })); //ActOne.ClearBounties.Add(new BountyQuestCacheEntry("A1_Clear_DenOfFallen", new[] { 345488 }, BountyQuestTypes.Clear, 19954, 194232, new[] { 135237 })); //ActOne.CursedEventBounties.Add(new BountyQuestCacheEntry("", new[] { 369763 }, BountyQuestTypes.CursedEvent, 93632, 19940)); //ActOne.BossBounties.Add(new BountyQuestCacheEntry("A1_Boss_SkeletonKing", new[] { 361234 }, BountyQuestTypes.Boss, 19787, 19789)); }