コード例 #1
0
ファイル: Packets.cs プロジェクト: umby24/ClassicBot
 public void Handle(NetworkManager nm, Bot core)
 {
     if (PlayerId != -1) {
         var newEnt = new Entity(PlayerName, PlayerId, X, Y, Z, Yaw, Pitch);
         core.Entities.Add(PlayerId, newEnt);
         core.RaisePlayerJoin(newEnt);
     }
     else {
         core.Location.X = X;
         core.Location.Y = Y;
         core.Location.Z = Z;
         core.Position[0] = Yaw;
         core.Position[1] = Pitch;
         core.raiseDebugMessage("Set Location Via SpawnPlayer");
         core.RaiseYouMoved();
     }
 }