コード例 #1
0
 protected override void ExecuteInnerWorkings()
 {
     ramming = true;
     BossOwner.AquirePriority();
     rammingVector.Normalize();
     StartCoroutine(DashTowards(rammingVector));
 }
コード例 #2
0
 protected override void ExecuteInnerWorkings()
 {
     if (!BossOwner.IsPriorityTaken())
     {
         BossOwner.AquirePriority();
         Animator anim = GetComponent <Animator>();
         anim.SetTrigger("coneChainAbility");
     }
 }