public static void ShatterBoss() { if (!BossEvent.Started && BossEvent.ChanceAction.Invoke()) { SelectNew(); } else if (BossEvent.Started && BossEvent.Part.Any() && Cooldown < DateTimeOffset.Now) { BossEvent.End(); } }
/// <summary> /// Clear commands pool /// </summary> public static void ClearPool() { Commands.Clear(); BossEvent.End(); }