public static void ShatterBoss()
 {
     if (!BossEvent.Started && BossEvent.ChanceAction.Invoke())
     {
         SelectNew();
     }
     else if (BossEvent.Started && BossEvent.Part.Any() && Cooldown < DateTimeOffset.Now)
     {
         BossEvent.End();
     }
 }
 /// <summary>
 /// Clear commands pool
 /// </summary>
 public static void ClearPool()
 {
     Commands.Clear();
     BossEvent.End();
 }