private void TakeABook() { Console.Clear(); var isBookFind = false; while (!isBookFind) { Console.WriteLine("Please, print the book's name."); var name = Console.ReadLine(); Console.WriteLine("Please, print the book's author."); var author = Console.ReadLine(); var isAnyAuthorBookWithTheName = BooksList.Any(book => book.Name == name && book.Author == author && book.Count > 0); if (isAnyAuthorBookWithTheName) { Console.WriteLine("Please, take your book."); var bookIndex = BooksList.FindIndex(book => book.Name == name && book.Author == author && book.Count > 0); BooksList[bookIndex].Count--; if (BooksList[bookIndex].PopularityIndex <= Book.MaxPopularityIndex) { BooksList[bookIndex].PopularityIndex++; } isBookFind = true; } else { Console.WriteLine("There isn't any book with the name of the author. Please, try again."); } } }
private void AddABook() { Console.Clear(); Console.WriteLine("Please, print the book's name."); var name = Console.ReadLine(); Console.WriteLine("Please, print the book's author."); var author = Console.ReadLine(); var isAnyAuthorBookWithTheName = BooksList.Any(book => book.Name == name && book.Author == author); if (isAnyAuthorBookWithTheName) { var bookIndex = BooksList.FindIndex(book => book.Name == name && book.Author == author); BooksList[bookIndex].Count++; Console.WriteLine("Thank you for adding one more exemplar."); } else { var generes = Enum.GetNames(typeof(Genere)); Console.WriteLine("Please, choose the book's genere."); for (int i = 0; i < generes.Length; i++) { Console.WriteLine("{0} : {1}", (i + 1), generes[i]); } var genere = Genere.Detective; switch (Console.ReadLine()) { case "1": genere = Genere.Fantasy; break; case "2": genere = Genere.Detective; break; case "3": genere = Genere.Romance; break; } Console.WriteLine("Please, print the book's year of publication."); var yearOfPublication = int.Parse(Console.ReadLine()); Console.WriteLine("Please, print the book's number of pages."); var numberOfPages = int.Parse(Console.ReadLine()); var newBook = new Book(name, author, genere, yearOfPublication, numberOfPages, 1, 1); BooksList.Add(newBook); } Console.WriteLine("Thank you for adding the book!"); Console.WriteLine("Please, press any key to continue..."); Console.ReadLine(); }
private void FindBookByTheName() { Console.Clear(); Console.WriteLine("Please, print the book's name."); var name = Console.ReadLine(); var isAnyBookWithTheName = BooksList.Any(book => book.Name == name && book.Count > 0); if (isAnyBookWithTheName) { var findedBook = BooksList.Single(book => book.Name == name && book.Count > 0); Console.WriteLine(findedBook); } else { Console.WriteLine("There isn't any book with the name."); } }
private void FindBooksByTheAuthor() { Console.Clear(); Console.WriteLine("Please, print the book's author."); var author = Console.ReadLine(); var isAnyAuthorBook = BooksList.Any(book => book.Author == author && book.Count > 0); if (isAnyAuthorBook) { var findedBooks = BooksList.Where(book => book.Author == author && book.Count > 0); foreach (var findedBook in findedBooks) { Console.WriteLine(findedBook); } } else { Console.WriteLine("There isn't any book of the author."); } }
private void FindTheBookByTheNameAndTheAuthor() { Console.Clear(); Console.WriteLine("Please, print the book's name."); var name = Console.ReadLine(); Console.WriteLine("Please, print the book's author."); var author = Console.ReadLine(); var isAnyAuthorBookWithTheName = BooksList.Any(book => book.Name == name && book.Author == author && book.Count > 0); if (isAnyAuthorBookWithTheName) { var findedBook = BooksList.Single(book => book.Name == name && book.Author == author && book.Count > 0); Console.WriteLine(findedBook); } else { Console.WriteLine("There isn't any book with the name of the author."); } Console.WriteLine("Please, press any key to continue..."); Console.ReadLine(); }