public void OnBbuttonDown(Bodybehaviour pBodybehaviour) { pBodybehaviour.AttackTrigger(false); }
//public void OnRLbuttonDown() //{ // pressedRL = true; // nextTimeRL = Time.realtimeSinceStartup + intervalAction; //} //public void OnRLbuttonUp() //{ // pressedRL = false; //} public void OnAbuttonDown(Bodybehaviour pBodybehaviour) { pBodybehaviour.AttackTrigger(true); }