private void StartWalking() { m_IsWalking = true; //按下加速键并且此时没有在开枪时,可以切换为跑步姿势 if (!m_IsUsingMirror && !m_IsFiring && m_IsRunning && !m_IsReloading) { //开始跑步,设置枪的位置为跑步时的位置 StartCoroutine(SwitchToRun()); } m_Coroutine = StartCoroutine(m_Bobbing.DoBobbing()); }
private void StartWalking() { m_Coroutine = StartCoroutine(m_Bobbing.DoBobbing()); }