コード例 #1
0
        /// <summary>
        /// Cache block info lately removed.
        /// Dequeue one element if the cached count reaches <see cref="CrossChainConstants.ChainCacheEntityCapacity"/>
        /// </summary>
        /// <param name="blockCacheEntity"></param>
        private bool TryDequeue(out IBlockCacheEntity blockCacheEntity)
        {
            var res = BlockCacheEntities.TryTake(out blockCacheEntity,
                                                 CrossChainConstants.WaitingIntervalInMillisecond);

            if (res)
            {
                DequeuedBlockCacheEntities.Add(blockCacheEntity);
            }

            return(res);
        }
コード例 #2
0
        public bool TryAdd(IBlockCacheEntity blockCacheEntity)
        {
            if (BlockCacheEntities.Count >= CrossChainConstants.ChainCacheEntityCapacity)
            {
                return(false);
            }
            // thread unsafe in some extreme cases, but it can be covered with caching mechanism.
            if (blockCacheEntity.Height != TargetChainHeight())
            {
                return(false);
            }
            var res = BlockCacheEntities.TryAdd(blockCacheEntity);

            return(res);
        }
コード例 #3
0
        public long TargetChainHeight()
        {
            var lastEnqueuedBlockCacheEntity = BlockCacheEntities.LastOrDefault();

            if (lastEnqueuedBlockCacheEntity != null)
            {
                return(lastEnqueuedBlockCacheEntity.Height + 1);
            }
            var lastDequeuedBlockCacheEntity = DequeuedBlockCacheEntities.LastOrDefault();

            if (lastDequeuedBlockCacheEntity != null)
            {
                return(lastDequeuedBlockCacheEntity.Height + 1);
            }
            return(_initTargetHeight);
        }
コード例 #4
0
 /// <summary>
 /// Cache outdated data. The block with height lower than <paramref name="height"/> is outdated.
 /// </summary>
 /// <param name="height"></param>
 private bool DequeueBlockCacheEntitiesBeforeHeight(long height)
 {
     while (true)
     {
         var blockCacheEntity = BlockCacheEntities.FirstOrDefault();
         if (blockCacheEntity == null || blockCacheEntity.Height > height)
         {
             return(false);
         }
         if (blockCacheEntity.Height == height)
         {
             return(true);
         }
         TryDequeue(out blockCacheEntity);
     }
 }
コード例 #5
0
        public long TargetChainHeight()
        {
            if (BlockCacheEntities.Count >= CrossChainConstants.ChainCacheEntityCapacity)
            {
                return(-1);
            }
            var lastEnqueuedBlockCacheEntity = BlockCacheEntities.LastOrDefault();

            if (lastEnqueuedBlockCacheEntity != null)
            {
                return(lastEnqueuedBlockCacheEntity.Height + 1);
            }
            var lastDequeuedBlockCacheEntity = DequeuedBlockCacheEntities.LastOrDefault();

            if (lastDequeuedBlockCacheEntity != null)
            {
                return(lastDequeuedBlockCacheEntity.Height + 1);
            }
            return(_targetHeight);
        }
コード例 #6
0
        /// <summary>
        /// Try take element from cached queue.
        /// Make sure that more than <see cref="CrossChainConstants.MinimalBlockCacheEntityCount"/> block cache entities are left in <see cref="BlockCacheEntities"/>.
        /// </summary>
        /// <param name="height">Height of block info needed</param>
        /// <param name="blockCacheEntity"></param>
        /// <param name="isCacheSizeLimited">Use <see cref="CrossChainConstants.ChainCacheEntityCapacity"/> as cache count threshold if true.</param>
        /// <returns></returns>
        public bool TryTake(long height, out IBlockCacheEntity blockCacheEntity, bool isCacheSizeLimited)
        {
            // clear outdated data
            var cachedInQueue = DequeueBlockCacheEntitiesBeforeHeight(height);
            // isCacheSizeLimited means minimal caching size limit, so that most nodes have this block.
            var lastQueuedHeight = BlockCacheEntities.LastOrDefault()?.Height ?? 0;

            if (cachedInQueue && !(isCacheSizeLimited && lastQueuedHeight < height + CrossChainConstants.MinimalBlockCacheEntityCount))
            {
                return(TryDequeue(out blockCacheEntity));
            }

            blockCacheEntity = GetLastDequeuedBlockCacheEntity(height);
            if (blockCacheEntity != null)
            {
                return(!isCacheSizeLimited ||
                       BlockCacheEntities.Count + DequeuedBlockCacheEntities.Count(ci => ci.Height >= height)
                       >= CrossChainConstants.MinimalBlockCacheEntityCount);
            }

            return(false);
        }