コード例 #1
0
    public void ResetToCP()
    {
        if (gameoverState)
        {
            return;
        }
        refBlob.reSpawnAt(this.CurrentRespawnLocation);
        Destroy(refScene);
        refScene = saveScene;
        refScene.SetActive(true);
        saveScene = Instantiate(refScene);
        saveScene.SetActive(false);
        triggered = false;
        timer     = timerDuration;
        byhand    = false;

        if (cameraReset)
        {
            cameraReset.ResetParameters();
        }
    }