コード例 #1
0
        public void WriteWithContext(BinaryWriterEx bw, EzSembleContext context)
        {
            bw.WriteASCII(ESDMagicByFormat[FormatType]);
            bw.BigEndian = (FormatType == ESDFormatType.BigEndian32Bit || FormatType == ESDFormatType.BigEndian64Bit);

            context.IsBigEndian = bw.BigEndian;

            bw.WriteInt32(1);
            bw.WriteInt32(DarkSoulsCount);
            bw.WriteInt32(DarkSoulsCount);
            bw.WriteInt32(0x54);
            bw.ReserveInt32("DataSize");
            bw.WriteInt32(6);
            bw.WriteInt32(LongFormat ? 0x48 : 0x2C);
            bw.WriteInt32(1);
            bw.WriteInt32(LongFormat ? 0x20 : 0x10);
            bw.WriteInt32(StateGroups.Count);
            int stateSize = LongFormat ? 0x48 : 0x24;

            bw.WriteInt32(stateSize);
            bw.WriteInt32(StateGroups.Values.Sum(sg => sg.Count + (sg.Count == 1 ? 0 : 1)));
            bw.WriteInt32(LongFormat ? 0x38 : 0x1C);
            bw.ReserveInt32("ConditionCount");
            bw.WriteInt32(LongFormat ? 0x18 : 0x10);
            bw.ReserveInt32("CommandCallCount");
            bw.WriteInt32(LongFormat ? 0x10 : 0x8);
            bw.ReserveInt32("CommandArgCount");
            bw.ReserveInt32("ConditionOffsetsOffset");
            bw.ReserveInt32("ConditionOffsetsCount");
            bw.ReserveInt32("NameBlockOffset");
            bw.WriteInt32(Name == null ? 0 : Name.Length + 1);
            bw.ReserveInt32("UnkOffset1");
            bw.WriteInt32(0);
            bw.ReserveInt32("UnkOffset2");
            bw.WriteInt32(0);

            long dataStart = bw.Position;

            bw.WriteInt32(Unk6C);
            bw.WriteInt32(Unk70);
            bw.WriteInt32(Unk74);
            bw.WriteInt32(Unk78);
            bw.WriteInt32(Unk7C);
            if (LongFormat)
            {
                bw.WriteInt32(0);
            }

            ReserveVarint(bw, LongFormat, "StateGroupsOffset");
            WriteVarint(bw, LongFormat, StateGroups.Count);
            ReserveVarint(bw, LongFormat, "NameOffset");
            WriteVarint(bw, LongFormat, Name == null ? 0 : Name.Length + 1);
            long unkNull = DarkSoulsCount == 1 ? 0 : -1;

            WriteVarint(bw, LongFormat, unkNull);
            WriteVarint(bw, LongFormat, unkNull);

            // Collect and sort all the IDs so everything is definitely in the same order everywhere
            List <long> stateGroupIDs = StateGroups.Keys.ToList();

            stateGroupIDs.Sort();
            var stateIDs = new Dictionary <long, List <long> >();

            foreach (long groupID in stateGroupIDs)
            {
                stateIDs[groupID] = StateGroups[groupID].Keys.ToList();
                stateIDs[groupID].Sort();
            }

            if (StateGroups.Count == 0)
            {
                FillVarint(bw, LongFormat, "StateGroupsOffset", -1);
            }
            else
            {
                FillVarint(bw, LongFormat, "StateGroupsOffset", bw.Position - dataStart);
                foreach (long groupID in stateGroupIDs)
                {
                    WriteVarint(bw, LongFormat, groupID);
                    ReserveVarint(bw, LongFormat, $"StateGroup{groupID}:StatesOffset1");
                    WriteVarint(bw, LongFormat, StateGroups[groupID].Count);
                    ReserveVarint(bw, LongFormat, $"StateGroup{groupID}:StatesOffset2");
                }
            }

            var stateOffsets      = new Dictionary <long, Dictionary <long, long> >();
            var weirdStateOffsets = new List <long[]>();

            foreach (long groupID in stateGroupIDs)
            {
                stateOffsets[groupID] = new Dictionary <long, long>();
                FillVarint(bw, LongFormat, $"StateGroup{groupID}:StatesOffset1", bw.Position - dataStart);
                FillVarint(bw, LongFormat, $"StateGroup{groupID}:StatesOffset2", bw.Position - dataStart);
                long firstStateOffset = bw.Position;
                foreach (long stateID in stateIDs[groupID])
                {
                    stateOffsets[groupID][stateID] = bw.Position - dataStart;
                    StateGroups[groupID][stateID].WriteHeader(context, bw, LongFormat, groupID, stateID);
                }
                if (StateGroups[groupID].Count > 1)
                {
                    weirdStateOffsets.Add(new long[] { firstStateOffset, bw.Position });
                    bw.Position += stateSize;
                }
            }

            // Make a list of every unique condition
            var conditions = new Dictionary <long, List <Condition> >();

            foreach (long groupID in stateGroupIDs)
            {
                conditions[groupID] = new List <Condition>();
                void addCondition(Condition cond)
                {
                    if (!conditions[groupID].Any(c => ReferenceEquals(cond, c)))
                    {
                        conditions[groupID].Add(cond);
                        foreach (Condition subCond in cond.Subconditions)
                        {
                            addCondition(subCond);
                        }
                    }
                }

                foreach (State state in StateGroups[groupID].Values)
                {
                    foreach (Condition cond in state.Conditions)
                    {
                        addCondition(cond);
                    }
                }
            }
            bw.FillInt32("ConditionCount", conditions.Values.Sum(group => group.Count));

            // Yes, I do in fact want this to be keyed by reference
            var conditionOffsets = new Dictionary <Condition, long>();

            foreach (long groupID in stateGroupIDs)
            {
                for (int i = 0; i < conditions[groupID].Count; i++)
                {
                    Condition cond = conditions[groupID][i];
                    cond.MetaRefID = conditionOffsets[cond] = bw.Position - dataStart;
                    cond.WriteHeader(context, bw, LongFormat, groupID, i, stateOffsets[groupID]);
                }
            }

            var commands = new List <CommandCall>();

            foreach (long groupID in stateGroupIDs)
            {
                foreach (long stateID in stateIDs[groupID])
                {
                    StateGroups[groupID][stateID].WriteCommandCalls(context, bw, LongFormat, groupID, stateID, dataStart, commands);
                }
                for (int i = 0; i < conditions[groupID].Count; i++)
                {
                    conditions[groupID][i].WriteCommandCalls(context, bw, LongFormat, groupID, i, dataStart, commands);
                }
            }
            bw.FillInt32("CommandCallCount", commands.Count);
            bw.FillInt32("CommandArgCount", commands.Sum(command => command.Arguments.Count));

            for (int i = 0; i < commands.Count; i++)
            {
                commands[i].WriteArgs(context, bw, LongFormat, i, dataStart);
            }

            bw.FillInt32("ConditionOffsetsOffset", (int)(bw.Position - dataStart));
            int conditionOffsetsCount = 0;

            foreach (long groupID in stateGroupIDs)
            {
                foreach (long stateID in stateIDs[groupID])
                {
                    conditionOffsetsCount += StateGroups[groupID][stateID].WriteConditionOffsets(bw, LongFormat, groupID, stateID, dataStart, conditionOffsets);
                }
                for (int i = 0; i < conditions[groupID].Count; i++)
                {
                    conditionOffsetsCount += conditions[groupID][i].WriteConditionOffsets(bw, LongFormat, groupID, i, dataStart, conditionOffsets);
                }
            }
            bw.FillInt32("ConditionOffsetsCount", conditionOffsetsCount);

            foreach (long groupID in stateGroupIDs)
            {
                for (int i = 0; i < conditions[groupID].Count; i++)
                {
                    conditions[groupID][i].WriteEvaluator(context, bw, LongFormat, groupID, i, dataStart);
                }
            }
            for (int i = 0; i < commands.Count; i++)
            {
                commands[i].WriteBytecode(context, bw, LongFormat, i, dataStart);
            }

            bw.FillInt32("NameBlockOffset", (int)(bw.Position - dataStart));
            if (Name == null)
            {
                FillVarint(bw, LongFormat, "NameOffset", -1);
            }
            else
            {
                bw.Pad(2);
                FillVarint(bw, LongFormat, "NameOffset", bw.Position - dataStart);
                bw.WriteUTF16(Name, true);
            }
            bw.FillInt32("UnkOffset1", (int)(bw.Position - dataStart));
            bw.FillInt32("UnkOffset2", (int)(bw.Position - dataStart));
            bw.FillInt32("DataSize", (int)(bw.Position - dataStart));

            if (DarkSoulsCount == 1)
            {
                bw.Pad(4);
            }
            else if (DarkSoulsCount == 2)
            {
                bw.Pad(0x10);
            }

            foreach (long[] offsets in weirdStateOffsets)
            {
                bw.Position = offsets[0];
                byte[] bytes = new byte[stateSize];
                bw.Stream.Read(bytes, 0, stateSize);
                bw.Position = offsets[1];
                bw.WriteBytes(bytes);
            }

            LastSavedHash = bw.GetMD5HashOfStream();

            Metadata = ESDMetadata.Generate(this);
        }